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    Twinmotion Crashes

    When rendering animation. Also, does Twinmotion not save backups like UE4?

    #2
    Twinmotion is a GPU based software. Your rendering requires probably too much than your GPU allows.

    Twinmotion also has an auto-save option. You can activate it from the Preference.

    If you have any other questions about Twinmotion, feel free to open a discussion at Twinmotion community page: https://twinmotionhelp.epicgames.com/s/

    Click image for larger version

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      #3
      Riddle me this...why are these options not default? I can export animation when setting to png stills but when set to mpeg it crashes. All my machines have gtx 1080s so the issue is not my hardware. Must be a bug.

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        #4
        Originally posted by Luma3d View Post
        Riddle me this...why are these options not default? I can export animation when setting to png stills but when set to mpeg it crashes. All my machines have gtx 1080s so the issue is not my hardware. Must be a bug.
        It's definitely not normal to crash on video export. We tested the export from our side, all works. Which Windows version are you working on? I suggest you open a discussion at Twinmotion support page so TM dev would have access to it too. https://twinmotionhelp.epicgames.com/s

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          #5
          Crash during delete action, update object file

          Hi, I have to work on a huge file, with many components. (4.44g) First, is it possible after scaling the project to update the modified component?
          I have several crashes when I delete component to replace it after with a good one!

          thank's every one

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