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twinmotion, same material on different objects give different looks

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    twinmotion, same material on different objects give different looks

    hello,

    I've got a little problem when i apply materials to surfaces on twinmotion,
    I made a sketchupmodel of a schoolproject where you have mirrored houses, when i import it into twinmotion the faces with the same materials applied have a different look, no matter what i try, it stays this way.

    Could anyone have any idea how this could be solved?

    #2
    Hi,

    The problem is coming from your geometry. The normal of your roof is reversed because you used a symmetry modifier. You need to reset the normal in your modeling software.

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