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How to use HDRI in UE4 4.20

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    How to use HDRI in UE4 4.20

    How to create a material to control the hdr and how to use an hdr to illuminate in UE4 4.20 (GPU lightmass)



    Regards


    #2
    It is a skysphere and a post-process volume.

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      #3
      Thanks man, this explains a lot of what I was wondering how to do it
      Good job!

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        #4
        Simple and effective, I like it.
        Got some small problems using .exr instead of .hdri, but finally convert it in PS to .hdri and all was fine.

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          #5
          Originally posted by estudioae View Post
          How to create a material to control the hdr and how to use an hdr to illuminate in UE4 4.20 (GPU lightmass)



          Regards
          I am having some problems with HDRI. Following this tutorial and getting this king of error lighting:

          file:///C:/Users/William/Desktop/Screenshot_1.jpg

          Material:

          file:///C:/Users/William/Desktop/Screenshot_2.jpg


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            #6
            SM5 coercion failed material float3 local4 =(Local1/Local3​​​​​​)
            float3 -> float2

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              #7
              Originally posted by True.Georg View Post
              SM5 coercion failed material float3 local4 =(Local1/Local3​​​​​​)
              float3 -> float2
              Got same error, did you manage to solve it?

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