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    Material Layers

    Hello, i have a question. How a create a Merged map texture from 3ds max? (see attached file).

    Do i need to use render to texture? or there is a simple way?

    thanks

    #2
    I think you can use substance designer for baking id's to a color mask. I usually arrange the uvs in a way that all charts with the same material are sitting together. So my mask is very simple.
    www.s-dot.de/viz
    ArchViz User Interface :: UE4 Marketplace.

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      #3
      Originally posted by S-Dot View Post
      I think you can use substance designer for baking id's to a color mask. I usually arrange the uvs in a way that all charts with the same material are sitting together. So my mask is very simple.
      so i need to learn substance designer hahaha. thanks

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