Originally posted by NilsonLima
View Post
a simple "scene" with heavy LODs), only on surfaces where roughness is close to 0, and falling back to voxel cone tracing for everything else.
they did mention it's improved since then and it's coming to CryEngine. with this in mind I don't really expect an executable, just the ability to download CryEngine and use it yourself, or see it being shipped with any future CryEngine-powered game.
despite it not being "fully raytraced" the effect is good enough for reflections and I doubt any player will notice for it to matter against full raytracing (and even BFV with RTX doesn't do full raytracing most of the time)
it however doesn't do global illumination (but they do that with voxel cone tracing already), and AO and shadows aren't covered at all
Leave a comment: