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    Materials problem

    Some of the materials turn out weird after building the lighting but if i Check and uncheck the Overidden Light Mass box they look fine.
    Can anybody help?

    Example images attached

    #2
    That looks like your lightmap resolutions on those objects is probably not high enough.

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      #3
      Thanks for your reply, that worked. I am new to this as you can probably tell. I also had a light mass Importance volume missing.

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