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Interior Archiviz scene 3dsmax Vray to Unreal Engine

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    Interior Archiviz scene 3dsmax Vray to Unreal Engine

    Hi !

    This is a little exercice of lighting, I tried to light a scene downloaded and realized under 3dsmax + vray (calculation time 3hours) with Unreal Engine and datasmith just for 3d model and some shaders, light completely redone on Unreal Engine (calculation time 40minutes).

    EDIT/ Video of the scene : https://www.youtube.com/watch?v=B7kZVM1MOb8

    Artstation : https://www.artstation.com/artwork/Y1PRw

    Hope you like it !

    Image 1 : 3dsmax + Vray
    Image 2 : Unreal Engine
    Last edited by Hidar; 03-22-2018, 05:50 PM.

    #2
    Amazing comparison!
    Pierre-Felix Breton

    Sr Technical Product Designer AEC, Unreal Engine
    Epic Games - LinkedIn

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      #3
      Thats really nice , now if i may ask about the lighting techniques u have used in unreal engine did u start from scratch or did u just tweet the light intensity u have imported from vray , Thanks

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        #4
        Thanks ! I started from scratch with lighting. I deleted every vray light in my scene .

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          #5
          i was hoping u have done that because thats whats makes it more creative , good job

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            #6
            I made a quick video of the scene.

            I did it for my company http://www.thethirdstudio.com/ !
             

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              #7
              Very nice !

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                #8
                Thanks !

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