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    Perf panel detail

    I'm working on a exterior environment that has exterior stair screens made of perforated metal panels. How can I get the perf detail to render when saving high res screen shots? The render solid from a distance.

    #2
    is it a masked texture? In the material detail panel try to tweak 'opacity mask clip value'. If it is actual geometry you won't have much luck unless you add a LOD mesh with a masked texture/material.
    www.s-dot.de/viz
    ArchViz User Interface :: UE4 Marketplace.

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      #3
      black and white mask texture.

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        #4
        Did you find the 'opacity mask clip value'? It is in the detail panel of the material editor.
        www.s-dot.de/viz
        ArchViz User Interface :: UE4 Marketplace.

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