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Blueprint Help For Outlines And Material Changing In Real Time

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    Blueprint Help For Outlines And Material Changing In Real Time

    What im currently trying to do right now is set up objects to have an outline while in game. My idea was to have a box collision around said object/actor so that when inside, The outline would appear when the mouse is hovered over that object. Click image for larger version

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    This is currently what i was attempting to do but currently having 0 luck, i was able to make it work with this Click image for larger version

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ID:	1212883 in the level blueprint but need it to activate when the mouse is hovering over any object i set it to. Im fairly new to unreal so any pointer/help would be greatly appreciated. Thanks!!

    #2
    Hi, I used this tutorial for the outline...

    http://www.michalorzelek.com/blog/tu...round-objects/

    You even can downlad the scene he uses and the material, so you can learn studing his proyect..

    For the change material is more complex...

    There is a blueprint in the marketplace called "change material", it does what yo want, changes material and it has an outline too, is very basic but is cheap like 5 dls.. maybe that could help..
    Arturo Perez Reyes
    Urban Mobility Dept.
    IMEPLAN

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      #3
      Here is a good resource for this. Tom's stuff is really cool and has a download with the post process effect already setup: http://www.tomlooman.com/ue4-outline-post-process/

      I used his multicolor technique to develop an inventory examine system which highlights items in different colors depending on if you can take them, just pick them up and examine them, or interact with them: https://www.youtube.com/watch?v=Y839WJDSn6Y
      Now available on the UE Marketplace: Inventory Examine Interface -- and -- Fifty Knobs and Dials -- and -- Thirty Buttons Pack -- and --Kitchen and Bath Handles for Arch Vis -- and -- Chat Bot A.I. Simulator

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