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Bentanji V-Ray scene converted to UE4 test

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    Bentanji V-Ray scene converted to UE4 test

    Hi everyone!

    Just wanted to share a project I converted from V-Ray to UE4. The scene is coming from Bentanji.com

    https://www.bentanji.com/be-inspirat...ration-22-5576

    It's a free time project to practice UE4 pipeline.
    There is some post-production on top but nothing heavy.

    Here's the link to the project:

    https://drive.google.com/drive/folde...U0?usp=sharing

    Click image for larger version

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    Last edited by Frank77; 01-23-2017, 06:08 PM.

    #2
    Nice details and i love your lighting settings. Can you share your experiences? Lighting method, world settings etc..
    Here is my basic tutorials for SketchUp to Unreal.

    SketchUp to Unreal Engine Tutorials

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      #3
      Thank you,

      The lighting is quite simple: White Hdri in the skylight; Lightmass portal in the window; everything else is in the post-process

      The baking settings are: Production build; Static Lighting .15 ; Indirect lighting bounces 20 ; Indirect lighting quality 12 ; Indirect lighting smoothing 1

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