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Lighting scenario and Playerstart

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    It's because of multiple Player Starts. Keep only 1 Player start in the Master level or whichever level you load first.
    One more reason for such behavior could be because of collision with other meshes.
    Last edited by MSL; 01-17-2017, 10:45 AM.

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  • started a topic Lighting scenario and Playerstart

    Lighting scenario and Playerstart

    Hello folks , i have a question please about the toggle between day/night scene using Lighting scenario.

    I have two scene day and night , and 1 master scene which is the lighting scenario.

    For each scene i put 1 playerstar , and when i build the scene and i put play button everything is ok.

    But when i build the package ( windows 64 bit ) , my player is in the infinite space

    Who i can to fix that

    Thanks a lots for your amazing tutorials and helps !
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