Hi folks!
I attached a picture. I have very big ambient occlusion problem on edges of walls. My walls modeled properly and unwrapped. Also lightmap resolution is 2048 in ue4. Why i still have that problem? please help... If you see attached pic ou can also look at ao settings of scene...
Regards,
Oner
I attached a picture. I have very big ambient occlusion problem on edges of walls. My walls modeled properly and unwrapped. Also lightmap resolution is 2048 in ue4. Why i still have that problem? please help... If you see attached pic ou can also look at ao settings of scene...
Regards,
Oner
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