Hey! I've tried using the plugin with 4.11.1, and with BP-only projects it works perfectly, thanks so much for sharing this!
However, I encountered a problem when adding C++ to the project, I get the error that "The following modules are missing or built with a different engine version: UE4Editor-PerceptionNeuronRuntime.dll and UE4Editor-PerceptionNeuronEditor.dll". If I try to rebuild them-it fails; but a full rebuild from inside of Visual Studio succeeds (I suppose it doesn't try to rebuild the plugins?). Not sure if there is a solution or I'd just have to wait for a newer version of the plugin.
Cheers!
However, I encountered a problem when adding C++ to the project, I get the error that "The following modules are missing or built with a different engine version: UE4Editor-PerceptionNeuronRuntime.dll and UE4Editor-PerceptionNeuronEditor.dll". If I try to rebuild them-it fails; but a full rebuild from inside of Visual Studio succeeds (I suppose it doesn't try to rebuild the plugins?). Not sure if there is a solution or I'd just have to wait for a newer version of the plugin.
Cheers!
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