i am not able to rig it properly...please help
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How to rig a vehicle for unreal engine 4 (Advanced Vehicle template) ?
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very strange, just where is the problem
1. the root bone MUST be at 0,0,0
2. all other normal bones must be parented to the root bone
3. extra bones like the antenne or turrets can be parented as normal
examples like the UT2004/UT3/UDK vehicles just remember to place the root bone at 0,0,0UT40K:The Chosen - Warhammer 40,000 for UE4ut40kgeodav - UE4 Tutorials
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try this out:
https://www.google.com/#q=unreal+eng...hicle+tutorial
and give more details if you have any more problems. good luck with it too
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a lot depends on your 3d program, i can do a blender video if you need itUT40K:The Chosen - Warhammer 40,000 for UE4ut40kgeodav - UE4 Tutorials
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sure i'll hit it this weekend, i'm on holiday after work tomorrowUT40K:The Chosen - Warhammer 40,000 for UE4ut40kgeodav - UE4 Tutorials
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sure you don't need blender for that but i'll do what i can ok , most likely put it up on SaturdayUT40K:The Chosen - Warhammer 40,000 for UE4ut40kgeodav - UE4 Tutorials
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@ChrisTim: It is not in the Marketplace anymore ... it will be in your Learn tab. All the Samples from Epic are there now. (I think I am right ... not in front of my Dev machine at the moment)Quinton Delpeche
Founder - Gobbo Games | Designer - The Colony 2174 (Board Game) | Developer - Riders of Asgard
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a lot has been moved into the Learn Tab
but this is still under MarketPlace, you just need to scroll down further to a section named: Showcases and Complete Projects -> then look for 'Vehicle Game'
I know it's unfair, qdelpeche but I am in front of my 'puter, lol
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one of the major problems that a Blender User hits is once the model is in UE4, the actual setup in UE4 of the vehicle to get it working right.
I've had several attempts where the wheels just do crazy stuff. That is why I mentioned it.
@sunnyxyed - you need to try this if you haven't already it might help you, scroll down to physics asset
https://docs.unrealengine.com/latest...ntentCreation/
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