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How to rotate player/player camera via Sequencer?

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    How to rotate player/player camera via Sequencer?

    I have a set of animations and my "camera" is the player so after animation ends I control player from the last frame. The problem is I can move the player but cant rotate him via Sequencer. It changes rotational values in Sequencer but in game nothing rotates at all. I need to control player camera rotation in Sequencer please help
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