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Animation broken when exporting from Maya to Unreal

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    Animation broken when exporting from Maya to Unreal

    Hi,

    I'm using Maya 2019 and Unreal's ART tool to rig and animate a character.

    The rig and character mesh imports just fine in Unreal:

    Click image for larger version

Name:	1.jpg
Views:	25
Size:	406.6 KB
ID:	1720660

    But importing the animation (on the same mesh) breaks the animation/mesh/joints:

    Click image for larger version

Name:	2.jpg
Views:	12
Size:	476.1 KB
ID:	1720662


    Does anyone know how I can fix this?
    Attached Files
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