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One Animation Montage for All Player's Animations?

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    One Animation Montage for All Player's Animations?

    Hi,
    • I was wondering if there is any limitations on how many Animations a single Animation Montage can play?
    • How many Animations can a Single Animation Montage Hold?
    • Does it affect Performance in any way or is there any Negavitves/Disadvantages in having lots of Animations in a Single Montage?

    I have a project, where I am using One Animation Montage to hold All Animations of a Player, which I am then calling by their Slot Names. So far I have about 10 Animations stored in One Animation Montage. Is it possible to have 40-60 Animations in a single Animation Montage? Will it have any affect in Performance, memory or load times?

    Any Help or Advice would be greatly appreciated.
    Thank you

    #2
    All animations in the montage will be in memory at the same time, something to keep in mind. You also can not blend between different sections of a montage so it is not a straight up replacement for anim states.
    UE4 Tutorials for 3rd person Blueprint project from scratch: Youtube Channel
    Use Blender 2.8 to make UE4 compatible animations: Blog

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      #3
      Waves Thank you.

      I think I will re-think my approach. Having all my animation loaded into memory at the same time will be a problem

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