Announcement

Collapse
No announcement yet.

Why ''Preview Asset'' is too big but in level its normal

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Why ''Preview Asset'' is too big but in level its normal

    first one is the preview asset, second is in the level. whats goin on ?
    Attached Files

    #2
    Hey. Find the Socket you made on the Skeleton and there should be a "Relative scale" option in the details manual, try setting it to .1, if that is still too large set it to .01; that is what worked for me.

    Comment


      #3
      I have the exact same problem, the weapon I created appears at its proper size when I drag it into the level but when I attach it as a Preview Asset it ends up being scaled up in size to a ridiculous degree. The only explanation I've been able to find online about this issue is that it's apparently a glitch that results importing from Blender (I don't know if this affects other related programs as well). I have no idea whether or not this is actually the case or if there is anything that can be done to properly fix it but I did the same thing that GundiJuk has suggested and changed the Relative Scale of the socket, although I had to go with 0.02 instead of 0.01.

      Click image for larger version

Name:	socket.png
Views:	28
Size:	23.8 KB
ID:	1678283

      Just play around with the Relative Scale until you can get the scale of the weapon to match its intended size.

      Comment


        #4
        Originally posted by Hungry Moogle View Post
        I have the exact same problem, the weapon I created appears at its proper size when I drag it into the level but when I attach it as a Preview Asset it ends up being scaled up in size to a ridiculous degree. The only explanation I've been able to find online about this issue is that it's apparently a glitch that results importing from Blender (I don't know if this affects other related programs as well). I have no idea whether or not this is actually the case or if there is anything that can be done to properly fix it but I did the same thing that GundiJuk has suggested and changed the Relative Scale of the socket, although I had to go with 0.02 instead of 0.01.

        Click image for larger version

Name:	socket.png
Views:	28
Size:	23.8 KB
ID:	1678283

        Just play around with the Relative Scale until you can get the scale of the weapon to match its intended size.
        I tried this before.Lets try again. Thanks.

        Comment

        Working...
        X