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create a FPS hand skeleton and rigged for UE4

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    create a FPS hand skeleton and rigged for UE4

    Hy, So i am trying to create a only FPS hand skeleton and rigged for UE4 ... I am using blender for the purpose ... i couldn't find any direct hands on tutorial or something that directs how i can create an skeleton which is ue4 compatible first person hand ... but i can't seem to get a way with FPS hand ... Maybe i didn't search through enough ... maybe i am missing concepts here... So please direct me with necessary documents...
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