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Is 'BMM Additive' the same to 'Add to Existing'?

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    Is 'BMM Additive' the same to 'Add to Existing'?

    Hello, I have a question about Transform(Modify)Bone.
    So, I want to make a rotation to the bone, and in Details>Rotation Mode I have three options:
    - Ignore
    -Replace existing
    -Add to existing

    My question is if BMM Additive is the same to Add to Existing, because I am not able to find it.
    Thanks for the help in advance : )
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