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Remove arms from skeleton and animations

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    Remove arms from skeleton and animations

    Hello.

    I am working on a VR game I want to put a mesh in a capsule for the vr character. I am considering removing arms and hands. I am afraid that if I modify the model I will destroy chanced of animation retargeting (without arms). Is it possible to turn off visibility on certain parts of a skeletal mesh?

    Thanks

    #2
    Well the best practice way is if you have 3ds Max you can import the model+rig and drop down in the stack and remove stuff you don't need and reexport/reimport.

    The easy way is to just make an opacity to remove the surface texture.

    If you like to watch grass grow.

    https://www.youtube.com/watch?v=IspR348hKT4
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