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    Animation Retargeting

    Hi all,
    I'm having trouble retargeting anims. Whenever I retarget to a particular skeleton, the jaw bone extends all the way down to the root bone. In any anim I retarget, the jaw bone goes to the same place as the root bone, thus elongating the jaw down to the floor. Any idea why this is happening, or how I could fix it?
    Any help would really be appreciated, thanks in advance!

    #2
    Did you set the jaw bone's translation retargeting to Skeleton?

    https://docs.unrealengine.com/en-us/...ionRetargeting

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      #3
      Originally posted by DsyD View Post
      Did you set the jaw bone's translation retargeting to Skeleton?

      https://docs.unrealengine.com/en-us/...ionRetargeting
      I did, but it still was deformed. I found a fix though. I just created another rig that doesn't include any of the jawbones. Then I retargeted again and everything was fine.

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