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How to correctly animate and models vehicles/weapons

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    How to correctly animate and models vehicles/weapons

    I can't find any information relating to my issue, I don't know if modeling in blender I should group all the objects under 1 parents or leave a few out (like the magazine). And I don't know if I should do the same for vehicles, and help would be greatly appreciated. Like should I parent the magazine to the frame of the gun I model and then just make an animation class for it or use code to spawn a magazine upon reload and attach to the hand. I am new to game design so I am trying to learn it as I go but I just don't wanna model an entire vector for example only for it to be done incorrectly so I would have to entirely redo it.
    Last edited by moonfang158; 09-16-2018, 01:39 AM.
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