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Packaging Issue - Cooking Engine Content!!??

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    Packaging Issue - Cooking Engine Content!!??

    Before i package the game for android, the project size is 2.1 Mb and after packaging the project size is at 600 Mb. I noticed during the cooking process of packaging that engine content was being cooked and im sure that around 600 Mb of engine content was cooked along side the actual game content. This content was also cooked when I created a new project using the 2d sprite content. The game size when packaged and installed on my phone is 160 Mb and i believe it should be only around 20 - 30 Mb.

    I captured and image of the output log during the cooking process of the engine content that was cooked.
    Click image for larger version

Name:	OutputLog.png
Views:	1
Size:	458.1 KB
ID:	1196134

    Does anyone know how to not cook this content so that it does not package with the game APK and OBB.
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