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How can I profile UE4 app running on the device ?

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    How can I profile UE4 app running on the device ?

    I need to profile my game/app when it's running on the device. I don't see any documentation pointing me in that direction :/

    Is there a way to run the app on the phone and either send statistics to PC via WiFi (can't use USB) or dump stats into log file so I could examine it offline ?

    Thanks beforehand

    #2
    The way I do profiling on Android is to use "stat startfile" and "stat stopfile" on the console (4-tap). This will write a .ue4stats file on the sdcard under /sdcard/UE4Game/[you project]. The exact path is written to the logcat. Copy this back to your PC and open it in the profiler tab in the session frontend.

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      #3
      Originally posted by Chris Babcock View Post
      The way I do profiling on Android is to use "stat startfile" and "stat stopfile" on the console (4-tap). This will write a .ue4stats file on the sdcard under /sdcard/UE4Game/[you project]. The exact path is written to the logcat. Copy this back to your PC and open it in the profiler tab in the session frontend.
      Thanks, will try it.

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        #4
        Yep, that worked. Now I just need to get it into Profiler

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