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Aggressive stripping of the release build - how ?

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  • replied
    Theres a stickied thread in this section (Android dev) explaining how to.

    Leave a comment:


  • started a topic Aggressive stripping of the release build - how ?

    Aggressive stripping of the release build - how ?

    My project has sky sphere, one static mesh, 2 textures (1024^2 and 2048^2), 2 materials, 2 sounds and after installing it on Android it takes up ~250Mb. WTF?!?!

    Has anyone figured out a way to strip release build of unnecessary content to minimized download size and installed size ? Thanks.
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