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Zombie Ultra Game On GooglePlay

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  • replied
    very cool!

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  • replied
    Big Update to the game on Googleplay Added 8 more lvls with a more finished low poly style, added touch sensitivity options to help with different phone size control issues, added range for weapons and moved gun buying to a counterstrike style weapon buying menu

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  • replied
    Originally posted by CO-der View Post
    You could add a night and daytime cycle.



    I'm just a random person that spends his time to help others. You can support me by watching this and show your gratitude, thanks a lot :
    https://www.youtube.com/watch?v=2y1NkxlwRWo
    I did originally have a daynight cycle when i made the city area map but even without shadows the framedrop was too much on mobile with a moving directional light so i went with just fog and skylight and made the zombies hi viz, having alot of zombies on screen at once that are easily visible is much better gameplay, but I will add day/night in the future either by faking it with current fog/skylight lighting or waiting until more powerful phones are the norm...I decided to add missions, a shopping mall under ground is the first one im doing, by doing it with the separate map for the missions with more confined areas I can hopefully get away with some dynamic lighting ie flashlight, lights flickering, fire

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  • replied
    You could add a night and daytime cycle.



    I'm just a random person that spends his time to help others. You can support me by watching this and show your gratitude, thanks a lot :
    https://www.youtube.com/watch?v=2y1NkxlwRWo

    Leave a comment:


  • replied


    Another Update To Game

    Added New Brute Zombie Type which is harder to kill and always rushes player
    Added Randomized Gore Elements and Alien Bugs that atatch on spawn to zombies
    Optimized City Map and Nav Mesh and Lighting
    Improved Spawning System
    Added Health + Damage Indicators
    Reduced App size
    Changed from ETC1 texture format to ATC as I think ATC is a better fit for compatible devices to run game
    Last edited by WarpSpasm; 01-29-2017, 06:58 PM.

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  • replied
    Good game! I'll try this one.
    Last edited by kaufenpreis; 05-20-2017, 07:13 AM.

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  • replied
    Originally posted by piromane961 View Post
    Sadly, the game lags too much and close itself while playing it. Did you turn off hdr? Did you set to static all the lights that don't need to be set on stationary or moveable?
    Btw the game size is about 200mb. If you haven't already done that, check "cook package".
    I test on a nexus 7 2013 as my base(lowest) device and the game runs well on that, I still have hdr on(for the heightfog) but the other things you mention are done and there are no lights in the game only a skylight and height fog...Ill probably have to add a disclaimer that the game is for newer devices or keep limiting devices with texture format, I did notice there is a slight performance drop using ETC1 as opposed to ATC, I will experiment with a new lighting style and not using hdr in the next version and try to reduce the draw distance on the map for older devices im also using nativize blueprint assets, maybe its not optimized enough yet in 4.14 maybe its not even working on android lol although from the logs its being used....thanks for your testing, its invaluable to get some feedback as im planning to have a much more polished version of the game for 4.15
    Last edited by WarpSpasm; 01-22-2017, 02:34 AM.

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  • replied
    Sadly, the game lags too much and close itself while playing it. Did you turn off hdr? Did you set to static all the lights that don't need to be set on stationary or moveable?
    Btw the game size is about 200mb. If you haven't already done that, check "cook package".

    Leave a comment:


  • replied
    Originally posted by piromane961 View Post
    No problem
    Have updated the game to use ETC1 so it should run on your device now...ATC was giving me just over 4000 devices and ETC1 is giving me over 13000....any feedback on what to add/how to improve the game is much appreciated

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  • replied
    Originally posted by WarpSpasm View Post
    Thanks for the info ill maybe do multiple apks supporting etc1 as well or switch to etc1 and revise the alpha textures, i wanted to avoid the build for all option as the apk and .obb are nearly 500mb which is way too big for most people to bother trying the game, i think 150mb is resonable for a decent sized lowpoly city map and 8 music tracks plus when i add more weapons its probably going to be an extra 30-40mb...thanks again for trying to play it this info is helping me alot
    No problem

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  • replied
    Originally posted by piromane961 View Post
    I didn't find anything about the "rule" you talked about but anyway I just discovered my tablet supports only PVRTC and ETC1 textures.
    Thanks for the info ill maybe do multiple apks supporting etc1 as well or switch to etc1 and revise the alpha textures, i wanted to avoid the build for all option as the apk and .obb are nearly 500mb which is way too big for most people to bother trying the game, i think 150mb is resonable for a decent sized lowpoly city map and 8 music tracks plus when i add more weapons its probably going to be an extra 30-40mb...thanks again for trying to play it this info is helping me alot
    Last edited by WarpSpasm; 01-21-2017, 04:47 AM.

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  • replied
    I didn't find anything about the "rule" you talked about but anyway I just discovered my tablet supports only PVRTC and ETC1 textures.

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  • replied
    Originally posted by piromane961 View Post
    They just don't show up
    Quite alot of galaxy tab 3s seem to be supported by the present apk and i assume it would say not compatible on your end if the texture format was the problem....I think it might actually be your classifiication settings as both the games that dont show up are marked as mature as they contain blood, the games should be available in every country unless your country has some rule about the blood, I suspect its the fact that those two games have blood but if you confirm thats not the case ill have to look into other areas as to why they dont show up

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  • replied
    Originally posted by WarpSpasm View Post
    I recently changed those two games to ATC texture format as this greatly reduces filesize and i noticed some devices were excluded, but if its excluding devices which are capable as yours probably is i might have to look into changing it back.....

    Does it say those game are not compatible with your device or they just dont show up at all?
    They just don't show up

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  • replied
    Originally posted by piromane961 View Post
    I found your Google Play account but the only games I can download are Spixel and Cube Crawler. I have a a Galaxy Tab 3 with android 4.4.2.
    I recently changed those two games to ATC texture format as this greatly reduces filesize and i noticed some devices were excluded, but if its excluding devices which are capable as yours probably is i might have to look into changing it back.....

    Does it say those game are not compatible with your device or they just dont show up at all?

    Leave a comment:

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