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What's the recommended way to get .obb files?

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    #16
    There does appear to be one easy way to change the displayed app name. Create a Build\Android\res\values folder in your project's folder and create a strings.xml file there containing this:

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <resources>
        <string name="app_name">MyAppName</string>
    </resources>
    replacing MyAppName with the name you want to use. It appears it doesn't get written over on packaging so this will be used instead of the project name.

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      #17
      Oh, that's nice! I wish the engine just created this for me when I set a dispay name, though.

      Hmm... maybe this is what github is for? :-)

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        #18
        Originally posted by Chris Babcock View Post
        There does appear to be one easy way to change the displayed app name. Create a Build\Android\res\values folder in your project's folder and create a strings.xml file there containing this:

        Code:
        <?xml version="1.0" encoding="utf-8"?>
        <resources>
            <string name="app_name">MyAppName</string>
        </resources>
        replacing MyAppName with the name you want to use. It appears it doesn't get written over on packaging so this will be used instead of the project name.
        Chris, thank you for this one. It works and it looks so much better now, like a proper app name.
        And since you seem to bring all the good news in this thread maybe you do know the answer to this question as well?
        https://answers.unrealengine.com/que...ing-issue.html

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          #19
          The OBB downloading code was checked into the master branch this morning:

          https://github.com/EpicGames/UnrealE...85cb3ed9fbbea5

          Testing is still ongoing.

          Comment


            #20
            And since you seem to bring all the good news in this thread maybe you do know the answer to this question as well?
            https://answers.unrealengine.com/que...ing-issue.html
            This is a known bug in the store itself with alpha and beta uploads. It will show the correct version when published.

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              #21
              What can I say? Thanks again

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                #22
                Ooh, shiny!

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                  #23
                  I want to generate .apk file without obb file. Is it possible in Ue 4.20? and if possible what will be the lowest size of the application or a simple blank project? because after reading all the documentation and set up my engine to that I got the .apk have 31MB and also a Obb file 18MB approx of my blank example project. Please help me to make a low size game even if for a blank project. Thank you in advance.

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