I followed the instructions here:
https://answers.unrealengine.com/que...mponent-1.html
To create spline meshes in C++, and it works fine on desktop, as you can see here:
http://gfycat.com/LastingPeriodicBongo
My problem though, is that when I deploy to Android, my vehicle falls right through the floor. Has anyone else had this problem?
I set my mesh's collision like so:
Thanks.
https://answers.unrealengine.com/que...mponent-1.html
To create spline meshes in C++, and it works fine on desktop, as you can see here:
http://gfycat.com/LastingPeriodicBongo
My problem though, is that when I deploy to Android, my vehicle falls right through the floor. Has anyone else had this problem?
I set my mesh's collision like so:
Code:
SplineMeshComponent->SetCollisionEnabled(ECollisionEnabled::QueryOnly);
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