Announcement
Collapse
No announcement yet.
SplineMeshComponent does not collide on Android
Collapse
X
-
shpen repliedActually, exporting to Windows executable also suffers this problem. It seems that the collision only works in the editor.
-
shpen started a topic SplineMeshComponent does not collide on AndroidSplineMeshComponent does not collide on Android
I followed the instructions here:
https://answers.unrealengine.com/que...mponent-1.html
To create spline meshes in C++, and it works fine on desktop, as you can see here:
http://gfycat.com/LastingPeriodicBongo
My problem though, is that when I deploy to Android, my vehicle falls right through the floor. Has anyone else had this problem?
I set my mesh's collision like so:
Code:SplineMeshComponent->SetCollisionEnabled(ECollisionEnabled::QueryOnly);
Leave a comment: