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    Looking for Testers

    hello

    there is an updated version to download. if you have the first 1 uninstall it before installing the new one.
    this build hovers around 37fps on 2013 nexus 7.
    (maybe i should start a wip thread...)

    whilst working on a mechanic for another (pc) game, it became apparent that it could make a good mobile game in itself.
    im not sure if devices would be able to run it so it would be awesome if i could find at least a couple of people willing to test it and report back.
    its more of a proof of concept than a game atm. i dont want to put lots of time and effort in only to find out nobody can play it.
    im not bothered for the moment if its a good game or if there are bugs, i just want to know if it will run.

    its a physics construction game so it could be too heavy for mobile.
    on a 2013 nexus 7 it runs ok.

    here is a vid of the firsts steps.

    please respond on here if you are interested.
    heres a link
    Old Download Here
    Update Download Here
    extract the zip on your pc with your android device plugged in.
    double click the .bat file and it will install on your device (make sure Allow app installs from 'unknown sources' is checked in the settings)

    screens of the update here
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    things not working:
    3rd person aim is wrong
    controlable hinges not workin

    also maybe you have a game i could test for you, an exchange of sorts.
    shame there is not some kind of community pool of testers

    cheers
    Attached Files
    Last edited by tegleg; 03-15-2015, 06:37 PM. Reason: better images
    tegleg.co.uk - indie electronic music label
    Android + HTML5 WIP Physics Game
    PC Games - Android Apps

    #2
    no idea how to do it but i can try

    might even get GotYah in to a playable state once i get my backend in gear
    UT40K:The Chosen - Warhammer 40,000 for UE4
    ut40kgeodav - UE4 Tutorials

    Comment


      #3
      thanks Geodav
      though i may have spoke too soon.
      for some reason if i play on device from the editor everything goes fine.
      if i try to package the game for android it crashes for no apparent reason before its finished.

      edit:
      wow im impressed, 2.2gb for the .obb file :-O
      and theres almost no content...
      i knew it would be bad but not that bad, further investigation required

      edit2:
      manually deleting unused content as well as shipping packaging and its still 635mb...
      Last edited by tegleg; 01-29-2015, 10:18 AM.
      tegleg.co.uk - indie electronic music label
      Android + HTML5 WIP Physics Game
      PC Games - Android Apps

      Comment


        #4
        i'm not going to re-start my android project till 4.7 release is out , but if i get board i might start earlier
        there does seem to be problems with the packaging, i think it's something we need to get sorted before we go to far
        might have another look this weekend when i have more time
        UT40K:The Chosen - Warhammer 40,000 for UE4
        ut40kgeodav - UE4 Tutorials

        Comment


          #5
          so i managed to get it to about 106mb altogether by making all textures 256x and deleting everything that isnt in the game with shipping packaging.
          i will update the first post too with a link
          would love to hear from anyone about if it runs or not and on what device.

          i have a thing on answerhub about the size here
          atm there seems to be an extra 40mb coming from nowhere
          tegleg.co.uk - indie electronic music label
          Android + HTML5 WIP Physics Game
          PC Games - Android Apps

          Comment


            #6
            Hey Tegleg,

            Just installed it on a Nvidia shield it is a lot of fun. Just made a car with a thruster and everything worked. I hope you add an option with a ragdoll guy and blood particles .

            Comment


              #7
              I will try this for sure on my Nexus 5!
              Level designer
              Portfolio[WIP]: http://sokom141.carbonmade.com

              Comment


                #8
                awesome thanks for trying, good to hear it worked ok for you.
                ive added some other things like controllable thrusters, just messing with controllable hinges too but they are not working yet.
                a ragdoll guy sounds fun, might add that too. i am adding sphere based animals with ragdoll legs, looks pretty funny used as a wheel but it does eat into the framerate quite a bit.
                tegleg.co.uk - indie electronic music label
                Android + HTML5 WIP Physics Game
                PC Games - Android Apps

                Comment


                  #9
                  Working good on Nexus 5 android 5.0.1, also is pretty fun
                  Level designer
                  Portfolio[WIP]: http://sokom141.carbonmade.com

                  Comment


                    #10
                    Works on Galaxy S4, but the floor material looks like a low res grass material and not the one in your video.

                    Comment


                      #11
                      happy to hear its working and people find it fun

                      all the textures are super low rez on that build to keep the size down.
                      im working on an update that looks much better and has more features and shouldn't be too much bigger.
                      tegleg.co.uk - indie electronic music label
                      Android + HTML5 WIP Physics Game
                      PC Games - Android Apps

                      Comment


                        #12
                        Bump
                        just posted an update and updated the first post
                        http://teglegrecords.free.fr/Android/PhysTest2_ETC1.zip
                        tegleg.co.uk - indie electronic music label
                        Android + HTML5 WIP Physics Game
                        PC Games - Android Apps

                        Comment


                          #13
                          Just gave it a whack. Runs pretty well. Averaging about 40-45 fps on my LG G2 when doing physics related stuff. Definitely cpu bound as when I'm not interacting with stuff, or stuff isn't moving, it's a solid 60 fps. I wonder what the performance would be like on something like the Ipad Air 2.

                          Controls for moving around seem to be rather iffy though.

                          Oh god, love the moon gravity cars. Now, if only there were some buildings to knock down too. I want to run some random block into a few buildings and watch them fall all over. Of course, I think my device would choke, but oh well.
                          Last edited by Zodiark1593; 03-15-2015, 03:18 PM.

                          Comment


                            #14
                            40-45 fps is pretty good
                            yeah the controls are standard epic ones, they need some messing. at least a little more sensitive on the look stick.
                            im avoiding things like buildings to knock down, trying to save the cpu for whatever you build in the world
                            tegleg.co.uk - indie electronic music label
                            Android + HTML5 WIP Physics Game
                            PC Games - Android Apps

                            Comment


                              #15
                              didn't do much besides run around yet, but works good on nexus 7 tablet

                              edit, okay made a rocket like thing that flew darn high up into the air before it fell back down. works great on here man
                              Last edited by CloDel Studios; 03-15-2015, 11:02 PM.
                              Twitch: http://www.twitch.tv/CloDel_Studios
                              Site: http://itsgatedgames.com - coming soon

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