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4.5.1 does not package to android(Motorola phone)

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  • replied
    I went back and tried the quickstart with 4.4.3 and all the instructions are correct now. Right down to the launch method selecting my platform.

    Selecting ATC works on the launcher, but does not work for the packaged build and .bat installer.

    Regards, Rigel

    Leave a comment:


  • replied
    hi theProfessor. I'm experiencing exactly the same problem. It will launch to my droid, but the package won't run under any format.

    See my details here

    https://forums.unrealengine.com/show...p-black-screen
    Last edited by master_rigel; 11-13-2014, 09:27 AM. Reason: adding informration

    Leave a comment:


  • replied
    Hi theProfessor, can you open an answerhub ticket and paste your log?

    Leave a comment:


  • replied
    Originally posted by svv3dUDN View Post
    Hi!

    To build the project for the android system you need to install VS 2013 and TADP (Tegra Android Development Pack).

    Read this

    https://docs.unrealengine.com/latest...ted/index.html
    If you look at my previous message it is working for me with 4.4.3. I have the above installed. You have broken it from 4.4.3 to 4.5.1. You are looking like Unity.

    Leave a comment:


  • replied
    Hi!

    To build the project for the android system you need to install VS 2013 and TADP (Tegra Android Development Pack).

    Read this

    https://docs.unrealengine.com/latest...ted/index.html

    Leave a comment:


  • 4.5.1 does not package to android(Motorola phone)

    I am able to package for my Droid 2 the Memory Game, TappyChic, BlackJack, and the PlatformerGame using 4.4.3. None of them work using 4.5.1. Very strange.
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