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HELP!! Need alternative for Background Blur UI on Android.

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  • replied
    Thanks for reply,
    I really don't know what saying, but I will try.
    Thanks.

    Leave a comment:


  • replied
    There's a trick, for UI materials by using the Blur Function. If you want for rendered screen blur you could
    spawn an actor with a RenderTarget and manulipulate the rendered material with a blur faction again.

    Render targets are heavy for performance though

    Leave a comment:


  • HELP!! Need alternative for Background Blur UI on Android.

    Hi all,

    According to my research, there is a issue with Background Blur not work on Android. Is there anything way we can use in a difference way? Can I use shader or something?

    Thanks for any inputs.
    P/s: This is my first post, appreciate all.

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