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UE4.25 Build Failled: ANDROID_BUILD_TOOLS_GRADLE_VERSION

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    UE4.25 Build Failled: ANDROID_BUILD_TOOLS_GRADLE_VERSION

    BUG:

    Did i do something wrong? or its a Pre-release bug?

    -UE4.25 Preview 3
    -Packaging Android ETC2

    The Setup:
    https://www.unrealengine.com/en-US/t...al-engine-4-25

    LOG:
    ProcessResult.StdOut: Creating rungradle.bat to work around commandline length limit (using unused drive letter Z
    ProcessResult.StdOut: Making .aab with Gradle...
    ProcessResult.StdOut: To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/5.4.1/usergu...le_daemon.html.
    ProcessResult.StdOut: Daemon will be stopped at the end of the build stopping after processing
    ProcessResult.StdOut:
    ProcessResult.StdOut: FAILURE: Build failed with an exception.
    ProcessResult.StdOut:
    ProcessResult.StdOut: * Where:
    ProcessResult.StdOut: Build file 'Z:\build.gradle' line: 21
    ProcessResult.StdOut:
    ProcessResult.StdOut: * What went wrong:
    ProcessResult.StdOut: A problem occurred evaluating root project 'app'.
    ProcessResult.StdOut: > Could not get unknown property 'ANDROID_BUILD_TOOLS_GRADLE_VERSION' for object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler.
    ProcessResult.StdOut:
    ProcessResult.StdOut: * Try:
    ProcessResult.StdOut: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
    ProcessResult.StdOut:
    ProcessResult.StdOut: * Get more help at https://help.gradle.org
    ProcessResult.StdOut:
    ProcessResult.StdOut: BUILD FAILED in 5s
    ProcessResult.StdOut: ERROR: cmd.exe failed with args /c "D:\MyGame\MyProject\Intermediate\Android\gradle\rungradle.bat" :app:bundleDebug
    Last edited by Mystery_Powerz; 03-22-2020, 03:15 PM.

    #2
    Ahh i see... Only 1min after my posts LOL

    in build.gradle its called -> "ANDROID_BUILD_TOOLS_GRADLE_VERSION"
    in gradle.properties its called -> "ANDROID_TOOLS_BUILD_GRADLE_VERSION"

    Maybe that the problem i will check!
    Last edited by Mystery_Powerz; 03-22-2020, 03:14 PM.

    Comment


      #3
      Fixe
      - Add to gradle properties -> ANDROID_BUILD_TOOLS_GRADLE_VERSION=com.android.tools.build:gradle:3.5.3

      Comment


        #4
        Having the same issue-can't test 4.25.0 pX on the Quest.
        I think you're on to something here. But how is it fixed? When making a new build a new gradle.properties file is created by UE so the build stops with the same error..

        Comment


          #5
          You can fixe it, by adding -> ANDROID_BUILD_TOOLS_GRADLE_VERSION=com.android.tools.build:gradle:3.5.3 to gradle propeties


          In MyProject.Build.cs (Location D:\MyGame\MyProject\Source\MyProject\MyProject.Build.cs)

          1. Add all code in redClick image for larger version  Name:	Capture.PNG Views:	0 Size:	77.1 KB ID:	1736222

          2. Create a .XML file name Extra_UPL_.xml
          Click image for larger version  Name:	Capture.PNG Views:	0 Size:	13.6 KB ID:	1736223


          3. In The .XML file copy/paste this

          <?xml version="1.0" encoding="utf-8"?>
          <!-- XML -->
          <root xmlns:android="http://schemas.android.com/apk/res/android">
          <!-- Gradle Properties -->
          <gradleProperties>
          <insert>
          ANDROID_BUILD_TOOLS_GRADLE_VERSION=com.android.tools.build:gradle:3.5.3
          </insert>
          </gradleProperties>
          </root>

          Click image for larger version  Name:	Capture.PNG Views:	0 Size:	26.4 KB ID:	1736224
          Attached Files

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