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Android launch sometimes won't load maps

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    Android launch sometimes won't load maps

    This doesn't happen all the time but when it does it's annoying. Sometimes when I launch to the phone, the game loads up to the main menu but upon hitting play or any level I get a travel error which is it can't find the map for some reason so it won't load. It loads in the editor but not on the phone. The only thing I can think of is data corruption because it only happens once in a while but I have to exit Unreal, delete the app from the phone, relaunch unreal, and relaunch to the phone. And this isn't always a quick fix. I might have to rinse and repeat a few times. Any thoughts?

    Edit:
    This is continuing to happen. Has no one else encountered this?


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    Last edited by SeldinG; 03-24-2020, 07:06 PM.

    #2
    For anyone else having this issue, this seems to help. Go to Project Settings and turn on "cook everything" under packaging.

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      #3
      Originally posted by SeldinG View Post
      For anyone else having this issue, this seems to help. Go to Project Settings and turn on "cook everything" under packaging.
      A slightly better solution is to go onto Project Settings - > Packaging and then specify the maps you want to cook directly inside "List of maps to include in a packaged build". As a result, you can cook only what you need.
      Leader of the Unreal Engine Meetup - Rome.
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