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Packaging Android arm64 (4.22.) always API 21+

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    Packaging Android arm64 (4.22.) always API 21+

    Heyho guys,

    Im Currently releasing a game for android but the problem is,
    its getting shipped for android api level 21+ with opengl 3.0 support.
    I unchecked opengl 3.0 support + etc3/Vulkan and set the min sdk to 19 and max to 28.
    The NDK API level is set to "android-19" and SDK API to "matchndk"
    If i go lower with the NDK API it wont change anygthing it still packages the project with api 21+.
    This is a big problem because many many devices still run on kitkat...

    Im struggling for days now, i need to package it as arm64 standard for the playstore.
    I reinstalled codeworks etc. and i installed everything that is installable there just to make sure everything is right (before that i just installed what was needed presumably)

    Thank you for your help!
    Have a nice day!