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    Unable to load "Plugin Name". Aborting

    Hello everyone.
    I am making a game for the Oculus Quest, however I have been having a few issues with engine plugins.
    When running the game from the ProjectLauncher and I enable any plugin that I need to use it will give the unable to load plugin message and for the life of me I can't figure out why.
    I tried deleting Binaries, Intermediates and Saved folders in multiple occasions, but the results are always the same, tried googling it and didn't really find much that was of help.

    Here is the Output Log from the project Launcher.
    I am Running Engine Version 4.23.
    The current plugin I am trying to load is Oculus Audio, however as previously mentioned, the error message is the same regardless of what plugin I turn on. Please ignore the warnings.

    Code:
    Running AutomationTool...
    Parsing command line: -ScriptsForProject=C:/Users/Owner/Perforce/P_Perforce/Paradisium/Paradisium.uproject BuildCookRun -project=C:/Users/Owner/Perforce/P_Perforce/Paradisium/Paradisium.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe="C:\Program Files\Epic Games\UE_4.23\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -utf8output -platform=Android -targetplatform=Android -cookflavor=ASTC -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -cook -map= -unversionedcookedcontent -compressed -stage -deploy -cmdline=" -Messaging" -device=Android_ASTC@1PASH9AZHD9216 -addcmdline="-SessionId=ED190409475A3D60D9D2B58D0FDD3F79 -SessionOwner='Owner' -SessionName='Quest (1PASH9AZHD9216)'  " -run
    Setting up ProjectParams for C:\Users\Owner\Perforce\P_Perforce\Paradisium\Paradisium.uproject
    Paradisium.uproject requires a temporary target.cs to be generated (OculusAudio plugin is enabled)
    ********** COOK COMMAND STARTED **********
    Running UE4Editor Cook for project C:\Users\Owner\Perforce\P_Perforce\Paradisium\Paradisium.uproject
    Commandlet log file is C:\Program Files\Epic Games\UE_4.23\Engine\Programs\AutomationTool\Saved\Cook-2019.12.12-10.33.18.txt
    Running: C:\Program Files\Epic Games\UE_4.23\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\Owner\Perforce\P_Perforce\Paradisium\Paradisium.uproject -run=Cook  -TargetPlatform=Android_ASTC -fileopenlog -unversioned -compressed -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -abslog="C:\Program Files\Epic Games\UE_4.23\Engine\Programs\AutomationTool\Saved\Cook-2019.12.12-10.33.18.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
      LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
      LogInit: Display: Running engine for game: Paradisium
      LogHAL: Display: Platform has ~ 16 GB [17137266688 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
      LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
      LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
      LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
      LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
      LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
      LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
      LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
      LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
      LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
      LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
      LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
      LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
      LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
      LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
      LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
      LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
      LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
      LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
      LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
      LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
      LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
      LogTargetPlatformManager: Display: Building Assets For Android_ASTC
      LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
      LogShaderCompilers: Display: Using Local Shader Compiler.
      LogDerivedDataCache: Display: Max Cache Size: 512 MB
      LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Owner/AppData/Local/UnrealEngine/4.23/DerivedDataCache/Boot.ddc
      LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
      LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
      LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
      LogCook: Display: Mobile HDR setting 0
      LogCook: Display: Creating asset registry
      LogCook: Display: Discovering localized assets
      LogCook: Display: Cooked content cleared for platform Android_ASTC
      LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook
      LogCook: Display: Sandbox cleanup took 0.399 seconds for platforms Android_ASTC  iterative false
      CookResults: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
      LogCook: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
      LogCook: Display: Cooked packages 0 Packages Remain 190 Total 190
      LogCook: Display: Loading secondary levels for package 'DojoMap'
      LogCook: Display: Cooked packages 50 Packages Remain 591 Total 641
      LogCook: Display: Cooked packages 100 Packages Remain 594 Total 694
      LogCook: Display: Cooked packages 150 Packages Remain 593 Total 743
      LogCook: Display: Cooked packages 200 Packages Remain 591 Total 791
      LogCook: Display: Cooked packages 250 Packages Remain 589 Total 839
      LogCook: Display: Cooked packages 300 Packages Remain 587 Total 887
      LogMaterial: Display: Missing cached shader map for material M_Stem, compiling.
      LogMaterial: Warning: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Content\Ivy\Materials\M_Stem.uasset: Failed to compile Material for platform GLSL_ES3_1_ANDROID, Default Material will be used in game.
      LogMaterial: Display:     (Node Noise) Node not supported in feature level ES3_1. SM4 required.
      LogMaterial: Display:     (Node Noise) 3D textures are not supported for ES2
      LogMaterial: Display:     Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
      LogCook: Display: Cooked packages 350 Packages Remain 587 Total 937
      LogCook: Display: Cooked packages 400 Packages Remain 445 Total 845
      LogCook: Display: Cooked packages 450 Packages Remain 445 Total 895
      LogCook: Display: Cooked packages 500 Packages Remain 445 Total 945
      LogCook: Display: Cooked packages 550 Packages Remain 444 Total 994
      LogCook: Display: Cooked packages 570 Packages Remain 443 Total 1013
      LogCook: Display: Cooked packages 571 Packages Remain 442 Total 1013
      LogCook: Display: Cooked packages 576 Packages Remain 441 Total 1017
      LogCook: Display: Cooked packages 586 Packages Remain 442 Total 1028
      LogCook: Display: Cooked packages 590 Packages Remain 441 Total 1031
      LogCook: Display: Cooked packages 607 Packages Remain 440 Total 1047
      LogCook: Display: Cooked packages 618 Packages Remain 439 Total 1057
      LogCook: Display: Cooked packages 626 Packages Remain 438 Total 1064
      LogCook: Display: Cooked packages 634 Packages Remain 437 Total 1071
      LogCook: Display: Cooked packages 636 Packages Remain 442 Total 1078
      LogCook: Display: Cooked packages 650 Packages Remain 441 Total 1091
      LogCook: Display: Cooked packages 658 Packages Remain 440 Total 1098
      LogCook: Display: Cooked packages 666 Packages Remain 439 Total 1105
      LogCook: Display: Cooked packages 668 Packages Remain 438 Total 1106
      LogCook: Display: Cooked packages 670 Packages Remain 437 Total 1107
      LogCook: Display: Cooked packages 675 Packages Remain 436 Total 1111
      LogCook: Display: Cooked packages 677 Packages Remain 435 Total 1112
      LogCook: Display: Cooked packages 679 Packages Remain 434 Total 1113
      LogCook: Display: Cooked packages 681 Packages Remain 433 Total 1114
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogCook: Display: Cooked packages 686 Packages Remain 497 Total 1183
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogCook: Display: Cooked packages 736 Packages Remain 500 Total 1236
      LogCook: Display: Cooked packages 769 Packages Remain 494 Total 1263
      LogCook: Display: Cooked packages 770 Packages Remain 472 Total 1242
      LogCook: Display: Cooked packages 772 Packages Remain 427 Total 1199
      LogCook: Display: Cooked packages 772 Packages Remain 0 Total 772
      LogCook: Display: Finishing up...
      LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
      LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
      LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
      LogAssetRegistryGenerator: Display: Saving asset registry.
      LogAssetRegistryGenerator: Display: Generated asset registry num assets 769, size is 428.08kb
      LogAssetRegistryGenerator: Display: Done saving asset registry.
      LogCook: Display: Cook by the book total time in tick 8.160730s total time 10.143949
      LogCook: Display: Peak Used virtual 1715MB Peak Used physical 1653MB
      LogCook: Display: Hierarchy Timer Information:
      LogCook: Display:   Root: 0.000s (0)
      LogCook: Display:     StartCookByTheBookTime: 1.209s (1)
      LogCook: Display:       GenerateAssetRegistryTime: 0.114s (1)
      LogCook: Display:       CleanSandboxTime: 0.399s (1)
      LogCook: Display:         ProcessingAccessedStrings: 0.011s (1)
      LogCook: Display:       CollectFilesToCook: 0.253s (1)
      LogCook: Display:         CookModificationDelegate: 0.000s (1)
      LogCook: Display:         GeneratePackageNames: 0.000s (1)
      LogCook: Display:       GenerateLongPackageName: 0.000s (1)
      LogCook: Display:     TickCookOnTheSide: 8.155s (49)
      LogCook: Display:       LoadPackage: 1.230s (47)
      LogCook: Display:       CallBeginCacheForCookedPlatformData: 0.044s (49)
      LogCook: Display:       PostLoadPackageFixup: 0.100s (49)
      LogCook: Display:       SavingPackages: 6.780s (35)
      LogCook: Display:         PrecachePlatformDataForNextPackage: 0.002s (892)
      LogCook: Display:         PrecachePlatformDataForNextNextPackage: 0.402s (874)
      LogCook: Display:         SaveCookedPackage: 6.333s (772)
      LogCook: Display:           LoadPackage: 0.001s (772)
      LogCook: Display:           GEditorSavePackage: 6.299s (772)
      LogCook: Display:             ConvertingBlueprints: 0.008s (772)
      LogCook: Display:             VerifyCanCookPackage: 0.005s (769)
      LogCook: Display:         ClearAllCachedCookedPlatformData: 0.011s (772)
      LogCook: Display:         EnqueueUnsavedPackages: 0.001s (15)
      LogCook: Display:     GeneratingBlueprintAssets: 0.003s (1)
      LogCook: Display:     SavingCurrentIniSettings: 0.067s (1)
      LogCook: Display:       ProcessingAccessedStrings: 0.009s (1)
      LogCook: Display:     SavingAssetRegistry: 0.041s (1)
      LogCook: Display:       BuildChunkManifest: 0.012s (1)
      LogCook: Display:       SaveManifests: 0.002s (1)
      LogCook: Display:       SaveRealAssetRegistry: 0.025s (1)
      LogCook: Display:       WriteCookerOpenOrder: 0.002s (1)
      LogCook: Display: Done!
      LogSavePackage: Display: Took 0.010865s to verify the EDL loading graph.
      LogCookCommandlet: Display: Misc Cook Stats
      LogCookCommandlet: Display: ===============
      LogCookCommandlet: Display: ShaderCompiler
      LogCookCommandlet: Display:     BlockingTimeSec=0.000000
      LogCookCommandlet: Display:     AsyncCompileTimeSec=0.000000
      LogCookCommandlet: Display:     GlobalBeginCompileShaderTimeSec=0.000000
      LogCookCommandlet: Display:     GlobalBeginCompileShaderCalls=0
      LogCookCommandlet: Display:     ProcessAsyncResultsTimeSec=0.000103
      LogCookCommandlet: Display: GlobalShader.Misc
      LogCookCommandlet: Display:     ShadersCompiled=0
      LogCookCommandlet: Display: MeshMaterial.Misc
      LogCookCommandlet: Display:     ShadersCompiled=0
      LogCookCommandlet: Display: MaterialShader.Misc
      LogCookCommandlet: Display:     ShadersCompiled=0
      LogCookCommandlet: Display: Package.Load
      LogCookCommandlet: Display:     NumPackagesLoaded=176
      LogCookCommandlet: Display:     LoadPackageTimeSec=3.187153
      LogCookCommandlet: Display: Package.Save
      LogCookCommandlet: Display:     NumPackagesSaved=772
      LogCookCommandlet: Display:     SavePackageTimeSec=6.103096
      LogCookCommandlet: Display:     TagPackageExportsPresaveTimeSec=0.280367
      LogCookCommandlet: Display:     TagPackageExportsTimeSec=0.135061
      LogCookCommandlet: Display:     ResetLoadersForSaveTimeSec=0.002015
      LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithOuter=0.003984
      LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithMarks=0.000518
      LogCookCommandlet: Display:     SerializeImportsTimeSec=0.000000
      LogCookCommandlet: Display:     SortExportsSeekfreeInnerTimeSec=0.178420
      LogCookCommandlet: Display:     SerializeExportsTimeSec=0.206338
      LogCookCommandlet: Display:     SerializeBulkDataTimeSec=3.906483
      LogCookCommandlet: Display:     AsyncWriteTimeSec=0.286724
      LogCookCommandlet: Display:     MBWritten=1739.087523
      LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
      LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
      LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
      LogCookCommandlet: Display: Package.DiffTotal
      LogCookCommandlet: Display:     NumberOfDifferentPackages=0
      LogCookCommandlet: Display:     DifferentPackagesSizeMB=0.000000
      LogCookCommandlet: Display:     NumberOfDifferencesInPackages=0
      LogCookCommandlet: Display:     PackageDifferencesSizeMB=0.000000
      LogCookCommandlet: Display:
      LogCookCommandlet: Display: Cook Profile
      LogCookCommandlet: Display: ============
      LogCookCommandlet: Display:  0.CookWallTimeSec=15.301347
      LogCookCommandlet: Display:  0. 0.StartupWallTimeSec=5.134432
      LogCookCommandlet: Display:  0. 1.CookByTheBookTimeSec=10.166899
      LogCookCommandlet: Display:  0. 1. 0.StartCookByTheBookTimeSec=1.209483
      LogCookCommandlet: Display:  0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000047
      LogCookCommandlet: Display:  0. 1. 1.TickCookOnTheSideTimeSec=8.927658
      LogCookCommandlet: Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.230602
      LogCookCommandlet: Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=6.332852
      LogCookCommandlet: Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
      LogCookCommandlet: Display:  0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.446987
      LogCookCommandlet: Display:  0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.024151
      LogCookCommandlet: Display:  0. 1. 2.TickLoopGCTimeSec=0.000000
      LogCookCommandlet: Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000540
      LogCookCommandlet: Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000019
      LogCookCommandlet: Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000036
      LogCookCommandlet: Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000006
      LogCookCommandlet: Display:
      LogCookCommandlet: Display: DDC Summary Stats
      LogCookCommandlet: Display: =================
      LogCookCommandlet: Display: TotalGetHits  =      2722
      LogCookCommandlet: Display: TotalGets     =      2723
      LogCookCommandlet: Display: TotalGetHitPct=  0.999633
      LogCookCommandlet: Display: LocalGetHitPct=  0.951524
      LogCookCommandlet: Display: SharedGetHitPct=  0.000000
      LogCookCommandlet: Display: OtherGetHitPct=  0.048109
      LogCookCommandlet: Display: GetMissPct    =  0.000367
      LogCookCommandlet: Display: TotalPutHits  =         0
      LogCookCommandlet: Display: TotalPuts     =         0
      LogCookCommandlet: Display: TotalPutHitPct= -nan(ind)
      LogCookCommandlet: Display: PutMissPct    = -nan(ind)
      LogCookCommandlet: Display:
      LogCookCommandlet: Display: DDC Resource Stats
      LogCookCommandlet: Display: =======================================================================================================
      LogCookCommandlet: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
      LogCookCommandlet: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
      LogCookCommandlet: Display: Texture (Streaming)                             1.48                   0.00             0       1599.72
      LogCookCommandlet: Display: MaterialShader                                  0.18                   0.18             0         29.45
      LogCookCommandlet: Display: StaticMesh                                      0.15                   0.15             0         51.97
      LogCookCommandlet: Display: PhysX (BodySetup)                               0.10                   0.10             0         33.80
      LogCookCommandlet: Display: Texture (Inline)                                0.03                   0.03             0         56.90
      LogCookCommandlet: Display: NavCollision                                    0.03                   0.03             0          4.70
      LogCookCommandlet: Display: GlobalShader                                    0.00                   0.00             0          0.69
      LogCookCommandlet: Display: SkeletalMesh                                    0.00                   0.00             0          0.32
      LogCookCommandlet: Display: SoundWave                                       0.00                   0.00             0          1.63
      LogInit: Display:
      LogInit: Display: Warning/Error Summary (Unique only)
      LogInit: Display: -----------------------------------
      LogInit: Display: CookResults: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
      LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
      LogInit: Display: LogMaterial: Warning: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Content\Ivy\Materials\M_Stem.uasset: Failed to compile Material for platform GLSL_ES3_1_ANDROID, Default Material will be used in game.
      LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
      LogInit: Display:
      LogInit: Display: Success - 0 error(s), 38 warning(s)
      LogInit: Display:
    
      Execution of commandlet took:  10.18 seconds
      LogShaderCompilers: Display: Shaders left to compile 0
      LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Destructor
      LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics ~FAnalyticsProviderGameAnalytics
      FGlobalDynamicReadBuffer::Cleanup()
      FGlobalDynamicReadBuffer::Cleanup()
      FGlobalDynamicReadBuffer::Cleanup()
    Took 16.0003835s to run UE4Editor-Cmd.exe, ExitCode=0
    ********** COOK COMMAND COMPLETED **********
    ********** STAGE COMMAND STARTED **********
    Creating UE4CommandLine.txt
    Creating Staging Manifest...
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditor.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorKeyBindings.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorLayout.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorPerProjectUserSettings.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorSettings.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseLightmass.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BasePakFileRules.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Category.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Editor.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\EditorTutorials.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Engine.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Keywords.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\PortableObjectExport.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\PortableObjectImport.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\PropertyNames.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\RepairData.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\ToolTips.ini
    Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\WordCount.ini
    Excluding config file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Config\DefaultEditor.ini
    Excluding config file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Config\DefaultEditorPerProjectUserSettings.ini
    Cleaning Stage Directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
    Copying NonUFSFiles to staging directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
    Copying UFSFiles to staging directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
    Copying DebugFiles to staging directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell "echo $EXTERNAL_STORAGE"
    Took 0.0598388s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  pull /sdcard/UE4Game/Paradisium/Manifest_UFSFiles_Android.txt "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC\Manifest_UFSFiles_Android_1PASH9AZHD9216.txt"
    Took 0.060837s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  pull /sdcard/UE4Game/Paradisium/Manifest_NonUFSFiles_Android.txt "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC\Manifest_NonUFSFiles_Android_1PASH9AZHD9216.txt"
    Took 0.0478724s to run adb.exe, ExitCode=0
    ********** STAGE COMMAND COMPLETED **********
    ********** PACKAGE COMMAND STARTED **********
    ********** PACKAGE COMMAND COMPLETED **********
    ********** DEPLOY COMMAND STARTED **********
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  shell getprop ro.product.cpu.abi
    Took 0.0770479s to run adb.exe, ExitCode=0
    AndroidPlugin: ..\..\..\..\Users\Owner\Perforce\P_Perforce\Paradisium\Plugins\GameAnalytics\Source\GameAnalytics\GameAnalytics_APL.xml
    AndroidPlugin: ..\..\..\..\Users\Owner\Perforce\P_Perforce\Paradisium\Plugins\MobileUtils\Source\MobileUtils\MobileUtils_UPL_Android.xml
    AndroidPlugin: Plugins\Online\Android\OnlineSubsystemGooglePlay\Source\OnlineSubsystemGooglePlay_UPL.xml
    AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
    AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
    AndroidPlugin: Plugins\Runtime\Oculus\OculusVR\Source\OculusHMD\OculusMobile_APL.xml
    AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
    UPL: Engine\../../../../Users/Owner/Perforce/P_Perforce/Paradisium/Plugins/GameAnalytics/Source/GameAnalytics/GameAnalytics_APL.xml
    UPL: Engine\../../../../Users/Owner/Perforce/P_Perforce/Paradisium/Plugins/MobileUtils/Source/MobileUtils/MobileUtils_UPL_Android.xml
    UPL: Engine\Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay_UPL.xml
    UPL: Engine\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
    UPL: Engine\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
    UPL: Engine\Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusMobile_APL.xml
    UPL: Engine\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
    Using package name: 'com.YourCompany.Paradisium'
    GotStoreVersion found v1. (bUseChangeListAsStoreVersion=False IsBuildMachine=False EngineChangeList=0)
    Writing packageInfo pkgName:com.YourCompany.Paradisium storeVersion:1 versionDisplayName:1.0 to C:\Users\Owner\Perforce\P_Perforce\Paradisium\Binaries\Android\packageInfo.txt
    
    ====2019-12-12 10:33:47 AM====PREPARING TO MAKE APK=================================================================
    bBuildForES2: false
    bBuildForES31: true
    bSupportsVulkan: false
    Building Java with SDK API level 'android-28'
    Building with Build Tools version '28.0.3'
    
    ==== Writing to OBB data file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\OBBData.java ====
    
    ==== OBB data file up to date so not writing. ====
    
    ==== Writing to shim file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
    
    ==== Shim data file up to date so not writing. ====
    
    ==== Writing to template target file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\AlarmReceiver.java ====
    
    ==== Template target file up to date so not writing. ====
    
    ==== Writing to template target file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\DownloaderActivity.java ====
    
    ==== Template target file up to date so not writing. ====
    
    ==== Writing to template target file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\OBBDownloaderService.java ====
    
    ==== Template target file up to date so not writing. ====
    Cleaning up files based on template dir C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium
    UPL Init: armeabi-v7a
    GameAnalitics init
    MobileUtils init
    Subsystem Google Play SDK Android init
    Android Permission Plugin Init
    Google Cloud Messaging init
    GCMClientSenderID set: false
    Oculus mobile init
    Android Voice init
    UPL Init: arm64-v8a
    GameAnalitics init
    MobileUtils init
    Subsystem Google Play SDK Android init
    Android Permission Plugin Init
    Google Cloud Messaging init
    GCMClientSenderID set: false
    Oculus mobile init
    Android Voice init
    APK contains data.
    Disabling Show Launch Image for Oculus Mobile enabled application
    APK contains data.
    Disabling Show Launch Image for Oculus Mobile enabled application
    Output .apk file(s) are up to date (dependencies and build settings are up to date)
    Using this aapt: C:/NVPACK/android-sdk-windows\build-tools\28.0.3\aapt.exe
    GetPackageInfo ReturnValue: com.YourCompany.Paradisium
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell "echo $EXTERNAL_STORAGE"
    Took 0.0568482s to run adb.exe, ExitCode=0
    GetPackageInfo ReturnValue: com.YourCompany.Paradisium
    GetPackageInfo ReturnValue: 1
    GetPackageInfo ReturnValue: com.YourCompany.Paradisium
    GetPackageInfo ReturnValue: com.YourCompany.Paradisium
    GetPackageInfo ReturnValue: 1
    GetPackageInfo ReturnValue: com.YourCompany.Paradisium
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 uninstall com.YourCompany.Paradisium
      Success
    Took 0.3365669s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 install "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Binaries/Android\Paradisium-arm64-es2.apk"
      Success
    Took 9.2452538s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell pm grant com.YourCompany.Paradisium android.permission.READ_EXTERNAL_STORAGE
    Took 0.576314s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell pm grant com.YourCompany.Paradisium android.permission.WRITE_EXTERNAL_STORAGE
    Took 0.5653744s to run adb.exe, ExitCode=0
    Creating UE4CommandLine.txt
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell rm -r /sdcard/UE4Game/Paradisium
    Took 1.1343984s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 push "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC" "/sdcard/UE4Game/Paradisium"
    [  0%] /sdcard/UE4Game/Paradisium/Manifest_DebugFiles_Android.txt: 100%
    [  0%] /sdcard/UE4Game/Paradisium/Manifest_NonUFSFiles_Android.txt: 100%
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    [  0%] /sdcard/UE4Game/Paradisium/Manifest_ObsoleteUFSFiles_1PASH9AZHD9216.txt: 0/?
    [  0%] /sdcard/UE4Game/Paradisium/Manifest_UFSFiles_Android.txt: 27%
    [  0%] /sdcard/UE4Game/Paradisium/UE4CommandLine.txt: 100%
    [  0%] /sdcard/UE4Game/Paradisium/Engine/GlobalShaderCache-GLSL_ES3_1_ANDROID.bin: 9%
    [  0%] /sdcard/UE4Game/Paradisium/Engine/Config/Base.ini: 100%
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    [  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseEngine.ini: 45%
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    [  0%] /sdcard/UE4Game/Paradisium/Engine/Config/Android/DataDrivenPlatformInfo.ini: 100%
    [  0%] /sdcard/UE4Game/Paradisium/Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uasset: 100%
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    [ 96%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/pr_background_mountain_a_SPLAT.uasset: 100%
    [ 96%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/pr_background_mountain_a_SPLAT.ubulk: 0%
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    [ 96%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/pr_background_mountain_d_N.uasset: 100%
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    [ 98%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/pr_background_mountain_d_SPLAT.uasset: 100%
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    [ 98%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/SM_grass_c_d.uasset: 100%
    [ 98%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/SM_grass_c_d.ubulk: 2%
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    [ 98%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/SM_grass_c_n.ubulk: 1%
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    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/SM_ground_gravel_b_d.uasset: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/SM_ground_gravel_b_d.ubulk: 2%
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    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Content/PhotoR_Backgrounds/Textures/SM_sand_pebbles_a_d.uasset: 100%
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    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Content/TreeOfLife/Cues/Music/CUE_ToF_-_First_Steps_-_FULL_Loop_Cue.uasset: 100%
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    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Content/TreeOfLife/Wavs/Music/WAV_ToF_-_First_Steps_-_FULL_Loop.uasset: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Content/TreeOfLife/Wavs/Music/WAV_ToF_-_First_Steps_-_FULL_Loop.uexp: 4%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/EasyMultiSave/EasyMultiSave.uplugin: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/ElectronicNodes/ElectronicNodes.uplugin: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/GameAnalytics/GameAnalytics.uplugin: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/MobileUtils/MobileUtils.uplugin: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/PathFollow/PathFollow.uplugin: 100%
    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/PathFollow/Content/event_sprite.uasset: 100%
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    [ 99%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/PathFollow/Content/S_Speed.uasset: 100%
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    [100%] /sdcard/UE4Game/Paradisium/Paradisium/Plugins/PathFollow/Content/S_Speed.uexp: 100%
    C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC\: 2671 files pushed. 17.8 MB/s (1840436442 bytes in 98.353s)
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell rm /sdcard/obb/com.YourCompany.Paradisium/main.1.com.YourCompany.Paradisium.obb
      rm: /sdcard/obb/com.YourCompany.Paradisium/main.1.com.YourCompany.Paradisium.obb: No such file or directory
    Took 0.0678183s to run adb.exe, ExitCode=1
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell rm /sdcard/obb/com.YourCompany.Paradisium/patch.1.com.YourCompany.Paradisium.obb
      rm: /sdcard/obb/com.YourCompany.Paradisium/patch.1.com.YourCompany.Paradisium.obb: No such file or directory
    Took 0.0673271s to run adb.exe, ExitCode=1
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell "echo 'APK: 2019-12-11 7:35:19 PM' > /sdcard/UE4Game/Paradisium/APKFileStamp.txt"
    Took 0.057948s to run adb.exe, ExitCode=0
    ********** DEPLOY COMMAND COMPLETED **********
    ********** RUN COMMAND STARTED **********
    Starting Client....
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  shell getprop ro.product.cpu.abi
    Took 0.0682882s to run adb.exe, ExitCode=0
    Apk='C:\Users\Owner\Perforce\P_Perforce\Paradisium\Binaries/Android\Paradisium-arm64-es2.apk', ClientApp='C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC\Paradisium\Binaries\Android\Paradisium', ExeName='C:\Users\Owner\Perforce\P_Perforce\Paradisium\Binaries\Android\Paradisium'
    GetPackageInfo ReturnValue: com.YourCompany.Paradisium
    Running Package@Device:com.YourCompany.Paradisium@1PASH9AZHD9216
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 logcat -c
    Took 0.0598392s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell am start -n com.YourCompany.Paradisium/com.epicgames.ue4.GameActivity
      Starting: Intent { cmp=com.YourCompany.Paradisium/com.epicgames.ue4.GameActivity }
    Took 0.5499761s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 logcat -d -s UE4 -s Debug
      --------- beginning of main
      --------- beginning of system
      12-12 10:35:37.874 32340 32340 D UE4     : Used memory before allocating anything was 93.07MB
      12-12 10:35:37.985 32340 32340 D UE4     : In the JNI_OnLoad function
      12-12 10:35:37.987 32340 32340 D UE4     : [JNI] - Failed to determine if app purchasing is enabled!
      12-12 10:35:37.989 32340 32340 D UE4     : Path found as '/storage/emulated/0'
      12-12 10:35:37.989 32340 32340 D UE4     : Font Path found as '/system/fonts/'
      12-12 10:35:37.989 32340 32340 D UE4     : In the JNI_OnLoad function 5
      12-12 10:35:38.020 32340 32366 D UE4     : Entering native app glue main function
      12-12 10:35:38.020 32340 32366 D UE4     : Created event thread
      12-12 10:35:38.020 32340 32366 D UE4     : Entered AndroidMain()
      12-12 10:35:38.021 32340 32367 D UE4     : Entering event processing thread engine entry point
      12-12 10:35:38.021 32340 32367 D UE4     : Prepared looper for event thread
      12-12 10:35:38.021 32340 32367 D UE4     : Passed callback initialization
      12-12 10:35:38.021 32340 32367 D UE4     : Passed sensor initialization
      12-12 10:35:38.022 32340 32366 D UE4     : Controller interface supported
      12-12 10:35:38.038 32340 32340 D UE4     : Target SDK is 25.  This may cause issues if permissions are denied by the user.
      12-12 10:35:38.050 32340 32340 D UE4     : Vulkan version: 1.0.3
      12-12 10:35:38.050 32340 32340 D UE4     : Vulkan level: 0
      12-12 10:35:38.052 32340 32340 D UE4     : Found DepthBufferPreference = 0
      12-12 10:35:38.052 32340 32340 D UE4     : Found bPackageDataInsideApk = 0
      12-12 10:35:38.052 32340 32340 D UE4     : Found ProjectName = Paradisium
      12-12 10:35:38.052 32340 32340 D UE4     : Found AppType =
      12-12 10:35:38.052 32340 32340 D UE4     : Found bHasOBBFiles = 0
      12-12 10:35:38.052 32340 32340 D UE4     : Found bVerifyOBBOnStartUp = false
      12-12 10:35:38.052 32340 32340 D UE4     : UI hiding set to true
      12-12 10:35:38.052 32340 32340 D UE4     : BuildConfiguration set to Development
      12-12 10:35:38.053 32340 32340 D UE4     : UseExternalFilesDir set to false
      12-12 10:35:38.053 32340 32340 D UE4     : AllowIMU set to true
      12-12 10:35:38.053 32340 32340 D UE4     : SupportsVulkan set to false
      12-12 10:35:38.053 32340 32340 D UE4     : Found Oculus Mobile mode = vr_only
      12-12 10:35:38.120 32340 32340 D UE4     : Hardware: Qualcomm Technologies, Inc APQ8998
      12-12 10:35:38.120 32340 32340 D UE4     : ro.hardware: monterey
      12-12 10:35:38.121 32340 32340 D UE4     : Memory: 3790 MB
      12-12 10:35:38.124 32340 32340 D UE4     : UseAffinity: false
      12-12 10:35:38.125 32340 32340 D UE4     : BigCoreMask: 0xffff
      12-12 10:35:38.125 32340 32340 D UE4     : LittleCoreMask: 0x0
      12-12 10:35:38.126 32340 32340 D UE4     : APK path: /data/app/com.YourCompany.Paradisium-1/base.apk
      12-12 10:35:38.126 32340 32340 D UE4     : OBB in APK: false
      12-12 10:35:38.128 32340 32340 D UE4     : InternalFilePath found as '/data/user/0/com.YourCompany.Paradisium/files'
      12-12 10:35:38.128 32340 32340 D UE4     : ExternalFilePath found as '/storage/emulated/0/Android/data/com.YourCompany.Paradisium/files'
      12-12 10:35:38.128 32340 32340 D UE4     : App is running in Landscape
      12-12 10:35:38.128 32340 32340 D UE4     : Android version is 7.1.1
      12-12 10:35:38.128 32340 32340 D UE4     : Android manufacturer is Oculus
      12-12 10:35:38.128 32340 32340 D UE4     : Android model is Quest
      12-12 10:35:38.128 32340 32340 D UE4     : Android build number is user-415630.6700.0
      12-12 10:35:38.128 32340 32340 D UE4     : OS language is set to en_US
      12-12 10:35:38.128 32340 32340 D UE4     : Debugger attached is false
      12-12 10:35:38.143 32340 32369 D UE4     : Used memory: 88831
      12-12 10:35:38.159 32340 32340 D UE4     : googleClient is valid
      12-12 10:35:38.159 32340 32340 D UE4     : ==============> GameActive.onCreate complete!
      12-12 10:35:38.160 32340 32340 D UE4     : Creating console command broadcast listener
      12-12 10:35:38.160 32340 32367 D UE4     : LogAndroidEvents::EnqueueAppEvent : 9, 0, tid = 32367, APP_EVENT_STATE_ON_START
      12-12 10:35:38.161 32340 32340 D UE4     : ==================================> Inside onStart function in GameActivity
      12-12 10:35:38.162 32340 32367 D UE4     : Case APP_CMD_RESUME
      12-12 10:35:38.162 32340 32340 D UE4     : === Restoring Transparent Bars ===
      12-12 10:35:38.162 32340 32367 D UE4     : LogAndroidEvents::EnqueueAppEvent : 7, 0, tid = 32367, APP_EVENT_STATE_ON_RESUME
      12-12 10:35:38.163 32340 32340 D UE4     : ==============> [JAVA] AndroidThunkJava_KeepScreenOn(false) - Enabled screen saver
      12-12 10:35:38.163 32340 32340 D UE4     : Registering sensor listeners
      12-12 10:35:38.163 32340 32340 D UE4     : App is running in Landscape
      12-12 10:35:38.163 32340 32340 D UE4     : === Restoring Transparent Bars ===
      12-12 10:35:38.163 32340 32340 D UE4     : ==============> Resuming main init
      12-12 10:35:38.167 32340 32366 D UE4     : APK Commandline: ../../../Paradisium/Paradisium.uproject   -Messaging -SessionId=0AC9AA6848D85836B1FBF08472344119 -SessionOwner="Owner" -SessionName="Quest (1PASH9AZHD9216)"
      12-12 10:35:38.167 32340 32366 D UE4     : Override Commandline: ../../../Paradisium/Paradisium.uproject   -Messaging -SessionId=ED190409475A3D60D9D2B58D0FDD3F79 -SessionOwner="Owner" -SessionName="Quest (1PASH9AZHD9216)"
      12-12 10:35:38.167 32340 32366 D UE4     : Final commandline: ../../../Paradisium/Paradisium.uproject   -Messaging -SessionId=ED190409475A3D60D9D2B58D0FDD3F79 -SessionOwner="Owner" -SessionName="Quest (1PASH9AZHD9216)"
      12-12 10:35:38.167 32340 32366 D UE4     : Created sync event
      12-12 10:35:38.174 32340 32340 D UE4     : ==============> GameActive.onResume complete!
      12-12 10:35:38.185 32340 32340 D UE4     : onPause: stop memory reporter runnable
      12-12 10:35:38.185 32340 32340 D UE4     : Unregistering sensor listeners
      12-12 10:35:38.185 32340 32367 D UE4     : Case APP_CMD_PAUSE
      12-12 10:35:38.185 32340 32367 D UE4     : LogAndroidEvents::EnqueueAppEvent : 6, 0, tid = 32367, APP_EVENT_STATE_ON_PAUSE
      12-12 10:35:38.185 32340 32340 D UE4     : ==============> GameActive.onPause complete!
      12-12 10:35:38.248 32340 32367 D UE4     : Case APP_CMD_INIT_WINDOW
      12-12 10:35:38.252 32340 32367 D UE4     : LogAndroidEvents::EnqueueAppEvent : 0, 2909115408, tid = 32367, APP_EVENT_STATE_WINDOW_CREATED
      12-12 10:35:38.449 32340 32367 D UE4     : Case APP_CMD_RESUME
      12-12 10:35:38.449 32340 32340 D UE4     : onResume: start memory reporter runnable
      12-12 10:35:38.450 32340 32367 D UE4     : LogAndroidEvents::EnqueueAppEvent : 7, 0, tid = 32367, APP_EVENT_STATE_ON_RESUME
      12-12 10:35:38.450 32340 32340 D UE4     : === Restoring Transparent Bars ===
      12-12 10:35:38.450 32340 32340 D UE4     : ==============> [JAVA] AndroidThunkJava_KeepScreenOn(false) - Enabled screen saver
      12-12 10:35:38.450 32340 32340 D UE4     : Registering sensor listeners
      12-12 10:35:38.450 32340 32340 D UE4     : App is running in Landscape
      12-12 10:35:38.450 32340 32340 D UE4     : === Restoring Transparent Bars ===
      12-12 10:35:38.450 32340 32340 D UE4     : ==============> Resuming main init
      12-12 10:35:38.450 32340 32340 D UE4     : ==============> GameActive.onResume complete!
      12-12 10:35:38.463 32340 32367 D UE4     : LogAndroidEvents::EnqueueAppEvent : 11, 0, tid = 32367, APP_EVENT_STATE_WINDOW_GAINED_FOCUS
      12-12 10:35:38.653 32340 32366 D UE4     : EGL Extensions:
      12-12 10:35:38.653 32340 32366 D UE4     : EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_ANDROID_create_native_client_buffer EGL_ANDROID_front_buffer_auto_refresh EGL_KHR_image EGL_KHR_image_base EGL_KHR_lock_surface EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_wait_sync EGL_ANDROID_recordable EGL_KHR_partial_update EGL_KHR_create_context_no_error EGL_KHR_mutable_render_buffer EGL_EXT_yuv_surface EGL_EXT_protected_content
      12-12 10:35:38.656 32340 32366 D UE4     : FAndroidGPUInfo
      12-12 10:35:38.656 32340 32366 D UE4     : AndroidEGL::InitSurface 0, 0
      12-12 10:35:38.656 32340 32366 D UE4     : [JAVA] - SetDesiredViewSize width=2880 and height=1600
      12-12 10:35:38.656 32340 32366 D UE4     : AndroidEGL::CreateEGLSurface(0), eglSurface = eglCreatePbufferSurface(), 8x8
      12-12 10:35:38.656 32340 32366 D UE4     : AndroidEGL::CreateEGLSurface(0), auxSurface = eglCreatePbufferSurface(), 8x8
      12-12 10:35:38.758 32340 32366 D UE4     : LogPluginManager: Error: Unable to load plugin 'OculusAudio'. Aborting.
      12-12 10:35:38.764 32340 32366 D UE4     : Assertion failed: false [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp] [Line: 449]
      12-12 10:35:38.764 32340 32366 D UE4     : Engine Preinit Failed
      12-12 10:35:38.764 32340 32366 D UE4     : Assertion failed: false [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp] [Line: 449]
      12-12 10:35:38.764 32340 32366 D UE4     : Engine Preinit Failed
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: === Critical error: ===
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error:
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: Assertion failed: false [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp] [Line: 449]
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: Engine Preinit Failed
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: [Callstack] 0x0000007F8A6B8124 libUE4.so(0x0000000004781124)!FDebug::CheckVerifyFailedImpl(char const*, char const*, int, char16_t const*, ...)  []
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: [Callstack] 0x0000007F89F77BB0 libUE4.so(0x0000000004040BB0)!AndroidMain(android_app*)  []
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: [Callstack] 0x0000007F89F84A04 libUE4.so(0x000000000404DA04)!android_main()  []
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: [Callstack] 0x0000007F89FA32A0 libUE4.so(0x000000000406C2A0)![Unknown]()  []
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: [Callstack] 0x0000007FADC50458 libc.so(0x0000000000076458)![Unknown]()  []
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error: [Callstack] 0x0000007FADBF8208 libc.so(0x000000000001E208)![Unknown]()  []
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error:
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error:
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error:
      12-12 10:35:38.764 32340 32366 D UE4     : LogAndroid: Error:
      12-12 10:35:38.783 32340 32366 D UE4     : LogAndroid: FAndroidMisc::RequestExit(1)
    Took 0.0877664s to run adb.exe, ExitCode=0
    Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 logcat -d
    Took 0.0882687s to run adb.exe, ExitCode=0
    ********** RUN COMMAND COMPLETED **********
    BUILD SUCCESSFUL
    AutomationTool exiting with ExitCode=0 (Success)
    I apologize if I am wasting your time and I thank you for your help.
Working...
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