I may have overlooked it but where is the accelerometer/gyroscope/aTilt data stored so I can access it in C++ or Blueprint? Besides that, development has been great in UE4 for Android!
Announcement
Collapse
No announcement yet.
Accelerometer/Gyroscope/Tilt
Collapse
X
-
Actully just now I find this:
https://docs.unrealengine.com/latest...ion/index.html
https://docs.unrealengine.com/latest...ted/index.html
Most Input info is in FViewport so try searching in this directionLast edited by Shadowriver; 03-30-2014, 10:02 AM.
-
Originally posted by ACEStudiosMobile View PostAlright I can work with this. Thanks for the direction Shadowriver.
https://docs.unrealengine.com/latest...ion/index.html
Comment
Comment