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App with OpenGL ES 3.1 works on phone, but crashes on emulators

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    App with OpenGL ES 3.1 works on phone, but crashes on emulators

    I tryed to launch ES 3.1 app on different emulators (MEMU, Genymotion, KOPLAYER, Nox, BlueStacks, ...), used UE 4.19, 4.20, 4.21 from github. App always crashes. Did anybody do it?

    In ES 2 mode it works on emulators.

    Here is AndroidStudio log:
     
    Spoiler
    Last edited by pplandrei; 06-06-2019, 05:41 AM.

    #2
    Because on most of the systems sharing GPU between virtual instances is not possible, maybe it's the cause... Prefer usin a real phone plugged in USB
    Unreal Engine Meetup Grand-Est
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