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Handheld AR Spawning OBJ Planar Reflection Capture

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    Handheld AR Spawning OBJ Planar Reflection Capture


    I´m currently at making a AR Handheldscene for Android ARCore. Usage is the Std. Handheld-TEmplate with modular Shadows and PlanarReflection activated
    in Projectsettings und Materials with the Standard "SlS Specified Cubemap".

    If i use a "Planar Reflection Capture" in the ARBlankMap with a Groundplane and a Cube on it it Works starting the AR Ap on my Mobilephone.
    But that´s only a test.

    But the desired AR-Object is spawned in the moment touching the Screen over a Blueprint.
    Then it Spawns and is presented in the scene. Ar works this way - natural.

    So i added a "Planar Reflection Capture" to the Spawning Blueprint to my Object to get Reflections on the Ground.
    But that doesn´t work > I got some wired scaling things with sahdow and a Tip of reflections much smaller than the spawned object but no real Reflection for my OBJ
    what i setup. I think it is a scaling problem but not sure. Or the Planar OBJ can´t be used in the spawned Bluprint?

    But AR has to spawn a Object on the Touchplace > that´s how AR and the Objects´s a BUG?

    My Question is:
    How to get "Planar Reflection Capture" for a Spawning blueprint/OBJ/Prefab in the AR Handheld Template working?