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FMotionEvent and GetGravity variables problem

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    FMotionEvent and GetGravity variables problem

    The aim is to get value of FMotionEvent.GetGravity(), but it doesn't compile.


    I also tried to only make an object (with "FMotionEvent object;") and the project doesn't compile. I get these errors:

    error LNK2001: unresolved external symbol "public: virtual bool __cdecl FInputEvent::IsPointerEvent(void)const " (?IsPointerEvent@FInputEvent@@UEBA_NXZ)

    error LNK2001: unresolved external symbol "public: virtual class FText __cdecl FInputEvent::ToText(void)const " (?ToText@FInputEvent@@UEBA?AVFText@@XZ)

    I know how to do this in BP (GetGravity node), but how can I make the same in C++?

    I would be grateful for any hints.
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