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    Setting up Google play Services and Ads



    Hey Unreal-Community,
    I have nearly finished my Mobile Game and I just need to set up Google play services and ads right now.
    But I am not able to get any of them. I watched tons of tutorials and read in forums, but when I play the Game via apk or download it via google play store, there is nothing.
    It's an Endless-Runner Game and I want to set up Leaderboards with longest Run etc. and add an Ad-banner only in Start Menu on the Bottom, and also Reward video inside the Endless-Runner Level.

    - I have an Google Developer Account.
    - I have an Ad Mob account.
    - I linked the app with play services.

    - I have got Tags for manifest and extra permissions:
    Click image for larger version  Name:	apk-advanced-packaging.PNG Views:	2 Size:	57.5 KB ID:	1577315



    - I filled Distribution Signing and put the keystore file in "E:\Unreal Projects\ParkourS\Build\Android"

    - The google play services Sections looks like this..
    (blacked out my input fields, because I dont know if anyone can do anything with this informations..)

    Click image for larger version  Name:	googleplayservicesscreenshot02.PNG Views:	1 Size:	45.9 KB ID:	1577314

    And I am exporting as shipping as ETC1.

    I hope anyone can help me with this, because I am trying since a Week now and it is drinving me crazy.
    I watched all the tutorials as example the 1h stream from unreal. Did the same as them but it doesn't work.

    BTW: I already fully published the app, it also does not work when I download it from play store does not matter with which account.

    #2
    Sorry for the little bump.. but cant anyone help me with this?

    Comment


      #3
      Hi,

      Did you test with another package ? Like ASTC ? Maybe your phone can't run ECT1 ? I'm not sure and I don't have any problem with ETC1 on my phone ( running 8.1.0 android)

      Or maybe the SDK files will be updated ?

      Comment


        #4
        hey thank you for the response. I dont really know what I messed up there, but I just created a whole new release and using a plugin for the ads and it is working now.

        Comment

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