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    Android Debugging

    I've recently started an Android project on Unreal 4.20, I'm creating an APK package using the UnrealFrontend.

    Following this tutorial here

    https://docs.unrealengine.com/en-us/...droidDebugging

    I'm debugging my "app-app" on my device and have breakpoints in place. However none of my breakpoints are being hit, even in BeginPlay, Tick of actors I know are being spawned. Any suggestions as to why this is happening? Do I need to load further symbols from a specific place? Are the configurations mentioned in the tutorial correct in particular the one regarding LLDB Startup Commands?

    Thanks in advance,
    Pots3
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