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[MacOS] Android Gradle for ARCore Error

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    [MacOS] Android Gradle for ARCore Error

    I have done like instruction in https://docs.unrealengine.com/en-US/...GettingStarted and also install Android Support Repository Rev 47. I can package with Ant but ARcore only work with Gradle build. But when i package with gradle, i meet this error??

    Anyone help me please!!!!!
    UATHelper: Packaging (Android (ASTC)): ERROR: /bin/sh failed with args -c '"/Volumes/Mac_Win/_ProjectGit/HandheldAR/Intermediate/Android/APK/gradle/gradlew" :app:assembleDebug' UATHelper: Packaging (Android (ASTC)):
    (see /Users/nguyenthanhtung/Library/Logs/Unreal Engine/LocalBuildLogs/UAT_Log.txt for full exception trace) UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown) PackagingResults: Error: /bin/sh failed with args -c '"/Volumes/Mac_Win/_ProjectGit/HandheldAR/Intermediate/Android/APK/gradle/gradlew" :app:assembleDebug'
    Nvidia GameWorks builds | 4.18.3 : Flex, Flow, VXGI, Blast, HairWorks, Volumetric Light, WaveWorks - Here
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