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    My Build Just Failed to cook

    hello all my build has been working fine untill now i went to cook it as normal after working on it and i got a whole heap of errors in the log any ideas?


    LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error:
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ShouldSerializeWidgetTree(TargetPlatform) == false [File:\Build\++UE4+Release-4.17+Compile\Sync\Engine\Source\Runtime\UMG\Private\UserWidget.cpp] [Line: 1715]
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: Stack:
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Core.dll!0x000000007A763E36
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Core.dll!0x000000007A4EC2D2
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Core.dll!0x000000007A504746
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UMG.dll!0x000000007952E3E5
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-CoreUObject.dll!0x000000008D2A4C57
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-CoreUObject.dll!0x000000008D28E9C9
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UnrealEd.dll!0x0000000071B5493D
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UnrealEd.dll!0x0000000071A0EA21
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UnrealEd.dll!0x0000000071A0FE83
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UnrealEd.dll!0x0000000071A1B867
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UnrealEd.dll!0x00000000718BE3E2
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-UnrealEd.dll!0x00000000718E36E1
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Cmd.exe!0x000000004E2AB53F
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Cmd.exe!0x000000004E2A379A
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Cmd.exe!0x000000004E2A39EA
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Cmd.exe!0x000000004E2B02D9
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: UE4Editor-Cmd.exe!0x000000004E2B1083
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: KERNEL32.DLL!0x00000000CC541FE4
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: ntdll.dll!0x00000000CC98EFC1
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogOutputDevice: Error: end: stack for UAT
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogClass: Warning: Enum '/Game/EnemyAIConstructor/Constructor/Blueprints/AI/Enum_AIPatrolType.Enum_AIPatrolType' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogBlueprint: Warning: [Compiler BP_Spawner] GetRandomPointInNavigableRadius_DEPRECATED is deprecated; This version of GetRandomPointInNavigableRadius is deprecated. Please use the new version
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogBlueprint: Warning: [Compiler BP_Enemy] GetRandomReachablePointInRadius_DEPRECATED is deprecated; This version of GetRandomReachablePointInRadius is deprecated. Please use the new version
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogBlueprint: Warning: [Compiler BP_Spawner] [0017.49] Compile of BP_Spawner successful, but with 2 Warning(s) [in 482 ms] (/Game/BluePrints/BP_Spawner.BP_Spawner)
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogBlueprint: Warning: [Compiler BP_Enemy] [0017.49] Compile of BP_Enemy successful, but with 3 Warning(s) [in 484 ms] (/Game/BluePrints/BP_Enemy.BP_Enemy)
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogMaterial: Warning: Reflection capture requires encoded HDR data but none was found in the DDC! This reflection will be black.
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogMaterial: Warning: Fix by resaving the map in the editor. SphereReflectionCaptureComponent /Game/StylizedLowPolyEnvironment/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent.
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/StylizedLowPolyEnvironment/Materials/Water/Water_mat.Water_mat for platform GLSL_ES2, Default Material will be used in game.
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogMaterial: Warning: (Node SceneColor) Node not supported in feature level ES2. SM4 required.
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: LogMaterial: Warning: Fix by resaving the map in the editor. SphereReflectionCaptureComponent /Game/StylizedLowPolyEnvironment/Maps/ForestTemplate.ForestTemplate:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent.
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display:
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display: Failure - 27 error(s), 35 warning(s)
    UATHelper: Packaging (Android (ASTC)): Cook: LogInit: Display:
    UATHelper: Packaging (Android (ASTC)): Cook:
    UATHelper: Packaging (Android (ASTC)): Cook: Execution of commandlet took: 22.48 seconds
    UATHelper: Packaging (Android (ASTC)): Cook: LogOnline: Display: Unloading online subsystem: NULL
    UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 35.69551s to run UE4Editor-Cmd.exe, ExitCode=1
    UATHelper: Packaging (Android (ASTC)): Project.Cook: Cook failed. Deleting cooked data.
    UATHelper: Packaging (Android (ASTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.CommandletException: BUILD FAILED: Failed while running Cook for C:\Users\Mark\Documents\Unreal Projects\Defenders\Defenders.uproject; see log C:\Users\Mark\AppData\Roaming\Unreal Engine\Au
    tomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.17\Cook-2018.03.11-20.07.40.txt
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
    UATHelper: Packaging (Android (ASTC)): at Project.Cook(ProjectParams Params)
    UATHelper: Packaging (Android (ASTC)): --- End of inner exception stack trace ---
    UATHelper: Packaging (Android (ASTC)): at Project.Cook(ProjectParams Params)
    UATHelper: Packaging (Android (ASTC)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
    UATHelper: Packaging (Android (ASTC)): at BuildCookRun.ExecuteBuild()
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.BuildCommand.Execute()
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands)
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.Automation.Process(String[] Arguments)
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.Program.MainProc(Object Param)
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
    UATHelper: Packaging (Android (ASTC)): at AutomationTool.Program.Main()
    UATHelper: Packaging (Android (ASTC)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    UATHelper: Packaging (Android (ASTC)): BUILD FAILED
    PackagingResults: Error: Unknown Cook Failure
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