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Different Screen Orientation for Seperate Levels.

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    Different Screen Orientation for Seperate Levels.

    Hi there, I am fairly new to Unreal 4 and C++ (Previously a Unity user)

    I would like to ask if anyone could help me understand how to change different screen orientation on runtime during different Levels?
    Say Level 1 is Portrait
    But Level 2 is Landscape

    I am learning to write my on blueprint function for that purpose but I have no idea where to begin.

    Could anyone lead me to the right path? There seems to be very little information regarding this aspect.
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