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    Error while packaging project for android

    Hello~

    Running AutomationTool...
    Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="d:/Users/Unreal Projects/anderoid/anderoid.uproject" BuildCookRun -project="d:/Users/Unreal Projects/anderoid/anderoid.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Android_ATC -targetplatform=Android -cookflavor=ATC -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline=" -Messaging" -device=Android_ATC@47e706a77d04 -addcmdline="-SessionId=A14B64EE482420A28C2E609ED03FD278 -SessionOwner='Administrator' -SessionName='Redmi_4A (47e706a77d04)' " -run
    BuildCookRun.SetupParams: Setting up ProjectParams for d:\Users\Unreal Projects\anderoid\anderoid.uproject
    Project.Cook: ********** COOK COMMAND STARTED **********
    CommandUtils.Run: Run: d:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UE4Editor.exe "d:\Users\Unreal Projects\anderoid\anderoid.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -log -abslog="C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\d+Program+Files+Epic+Games+UE_4.17\Server.log" -SessionId=A14B64EE482420A28C2E609ED03FD278 -SessionOwner="Administrator" -SessionName="Redmi_4A (47e706a77d04)"
    Project.Cook: Waiting a few seconds for the server to start...
    Project.Cook: ********** COOK COMMAND COMPLETED **********
    Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
    Project.WriteStageCommandline: Creating UE4CommandLine.txt
    Project.CreateStagingManifest: Creating Staging Manifest...
    Project.CleanStagingDirectory: Cleaning Stage Directory: d:\Users\Unreal Projects\anderoid\Saved\StagedBuilds\Android_ATC
    Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: d:\Users\Unreal Projects\anderoid\Saved\StagedBuilds\Android_ATC
    Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: d:\Users\Unreal Projects\anderoid\Saved\StagedBuilds\Android_ATC
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 shell "echo $EXTERNAL_STORAGE"
    CommandUtils.Run: Run: Took 0.1360078s to run adb.exe, ExitCode=0
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 pull /sdcard/UE4Game/anderoid/Manifest_UFSFiles_Android.txt "d:\Users\Unreal Projects\anderoid\Saved\StagedBuilds\Android_ATC\Manifest_UFSFiles_Android.txt_47e706a77d04"
    CommandUtils.Run: Run: Took 0.1030059s to run adb.exe, ExitCode=1
    Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
    Project.Package: ********** PACKAGE COMMAND STARTED **********
    Project.Package: ********** PACKAGE COMMAND COMPLETED **********
    Project.Deploy: ********** DEPLOY COMMAND STARTED **********
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 shell getprop ro.product.cpu.abi
    CommandUtils.Run: Run: Took 0.122007s to run adb.exe, ExitCode=0
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 shell dumpsys SurfaceFlinger
    CommandUtils.Run: Run: Took 0.1350077s to run adb.exe, ExitCode=0
    AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
    AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
    AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Plugins\Runtime\Oculus\OculusVR\Source\OculusHMD\GearVR_APL.xml
    AndroidPlatform.CollectPluginDataPaths: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
    UnrealPluginLanguage..ctor:
    UPL: Engine\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
    UnrealPluginLanguage..ctor:
    UPL: Engine\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
    UnrealPluginLanguage..ctor:
    UPL: Engine\Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/GearVR_APL.xml
    UnrealPluginLanguage..ctor:
    UPL: Engine\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
    UEDeployAndroid.MakeApk:
    ====2017/9/5 15:08:31====PREPARING TO MAKE APK=================================================================
    Building Java with SDK API level 'android-26'
    Building with Build Tools version '26.0.1'
    UEDeployAndroid.PatchAntBatIfNeeded:
    Patching ant.bat to work around commandline length limit (using unused drive letter Z
    Using package name: 'com.YourCompany.anderoid'
    UEDeployAndroid.WriteJavaOBBDataFile:
    ==== Writing to OBB data file d:\Users\Unreal Projects\anderoid\Build\Android\src\com\YourCompany\anderoid\OBBData.java ====
    UEDeployAndroid.WriteJavaDownloadSupportFiles:
    ==== Writing to shim file d:\Users\Unreal Projects\anderoid\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
    UEDeployAndroid.WriteJavaDownloadSupportFiles:
    ==== Writing to template target file d:\Users\Unreal Projects\anderoid\Build\Android\src\com\YourCompany\anderoid\AlarmReceiver.java ====
    UEDeployAndroid.WriteJavaDownloadSupportFiles:
    ==== Writing to template target file d:\Users\Unreal Projects\anderoid\Build\Android\src\com\YourCompany\anderoid\DownloaderActivity.java ====
    UEDeployAndroid.WriteJavaDownloadSupportFiles:
    ==== Writing to template target file d:\Users\Unreal Projects\anderoid\Build\Android\src\com\YourCompany\anderoid\OBBDownloaderService.java ====
    UEDeployAndroid.MakeApk: Cleaning up files based on template dir d:\Users\Unreal Projects\anderoid\Build\Android\src\com\YourCompany\anderoid
    UEDeployAndroid.MakeApk: Application display name is different than last build, forcing repackage.
    UnrealPluginLanguage.Init: UPL Init: armeabi-v7a
    UnrealPluginLanguage.ProcessPluginNode: Android Permission Plugin Init
    UnrealPluginLanguage.ProcessPluginNode: Google Cloud Messaging init
    UnrealPluginLanguage.ProcessPluginNode: GCMClientSenderID set: false
    UnrealPluginLanguage.ProcessPluginNode: GearVR init
    UnrealPluginLanguage.ProcessPluginNode: Oculus Signature Files (osig) will be removed from APK
    UnrealPluginLanguage.ProcessPluginNode: Android Voice init
    UEDeployAndroid.RequiresOBB: APK contains data.
    UEDeployAndroid.MakeApk: Performing complete package - wiping d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK, except for predexedLibs
    UEDeployAndroid.MakeApk: bPackageDataInsideApk = False
    AndroidAARHandler.AddRepositories: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
    AndroidAARHandler.AddRepositories: Added repository: d:\Program Files\Epic Games\UE_4.17\Engine\Source\ThirdParty\Android\extras\google\m2repository
    AndroidAARHandler.AddRepositories: Added repository: d:\Program Files\Epic Games\UE_4.17\Engine\Source\ThirdParty\Android\extras\android\m2repository
    UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-ads, 9.8.0
    UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-auth, 9.8.0
    UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-games, 9.8.0
    UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-nearby, 9.8.0
    UEDeployAndroid.CreateAARHandler: AARImports: com.google.android.gms, play-services-plus, 9.8.0
    UEDeployAndroid.CreateAARHandler: AARImports: com.android.support, support-v13, 25.0.0
    AndroidAARHandler.AddNewAAR: AAR: support-v4: 25.0.0 newer than 24.0.0
    AndroidAARHandler.AddNewJAR: AAR: support-annotations: 25.0.0 newer than 24.0.0
    AndroidAARHandler.ExtractAARs: Extracting AARs
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-ads-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-ads-lite-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-basement-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-base-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-tasks-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-clearcut-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-gass-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-auth-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-auth-base-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-games-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-drive-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-nearby-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR play-services-plus-9.8.0
    AndroidAARHandler.ExtractAARs: Extracting AAR support-v13-25.0.0
    AndroidAARHandler.UnzipFiles: Changed FileName libs/internal_impl-25.0.0.jar => d:\Users\Unreal Projects\anderoid\Intermediate\Android\APK\JavaLibs\support-v13-25.0.0\libs\support-v13-25.0.0-internal_impl-25.0.0..jar
    AndroidAARHandler.ExtractAARs: Extracting AAR support-v4-25.0.0
    AndroidAARHandler.ExtractAARs: Extracting AAR support-compat-25.0.0
    AndroidAARHandler.UnzipFiles: Changed FileName libs/internal_impl-25.0.0.jar => d:\Users\Unreal Projects\anderoid\Intermediate\Android\APK\JavaLibs\support-compat-25.0.0\libs\support-compat-25.0.0-internal_impl-25.0.0..jar
    AndroidAARHandler.ExtractAARs: Extracting AAR support-media-compat-25.0.0
    AndroidAARHandler.UnzipFiles: Changed FileName libs/internal_impl-25.0.0.jar => d:\Users\Unreal Projects\anderoid\Intermediate\Android\APK\JavaLibs\support-media-compat-25.0.0\libs\support-media-compat-25.0.0-internal_impl-25.0.0..jar
    AndroidAARHandler.ExtractAARs: Extracting AAR support-core-utils-25.0.0
    AndroidAARHandler.UnzipFiles: Changed FileName libs/internal_impl-25.0.0.jar => d:\Users\Unreal Projects\anderoid\Intermediate\Android\APK\JavaLibs\support-core-utils-25.0.0\libs\support-core-utils-25.0.0-internal_impl-25.0.0..jar
    AndroidAARHandler.ExtractAARs: Extracting AAR support-core-ui-25.0.0
    AndroidAARHandler.UnzipFiles: Changed FileName libs/internal_impl-25.0.0.jar => d:\Users\Unreal Projects\anderoid\Intermediate\Android\APK\JavaLibs\support-core-ui-25.0.0\libs\support-core-ui-25.0.0-internal_impl-25.0.0..jar
    AndroidAARHandler.ExtractAARs: Extracting AAR support-fragment-25.0.0
    AndroidAARHandler.UnzipFiles: Changed FileName libs/internal_impl-25.0.0.jar => d:\Users\Unreal Projects\anderoid\Intermediate\Android\APK\JavaLibs\support-fragment-25.0.0\libs\support-fragment-25.0.0-internal_impl-25.0.0..jar
    AndroidAARHandler.CopyJARs: Copying JAR support-annotations-25.0.0.jar
    UEDeployAndroid.MakeApk:
    ====2017/9/5 15:08:32====PREPARING NATIVE CODE=================================================================
    UEDeployAndroid.RequiresOBB: APK contains data.
    UnrealPluginLanguage.ProcessPluginNode: Copying permission_library directory to staging before build
    UnrealPluginLanguage.ProcessPluginNode:
    Directory d:\Program Files\Epic Games\UE_4.17/Engine/Source/ThirdParty/AndroidPermission/permission_library copied to d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK/JavaLibs/permission_library
    UEDeployAndroid.UpdateProjectProperties:
    ====2017/9/5 15:08:32====UPDATING BUILD CONFIGURATION FILES====================================================
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for downloader_library...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for permission_library...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-ads-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-auth-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-base-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-basement-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-drive-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-games-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-gass-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-plus-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.8.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-compat-25.0.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-core-ui-25.0.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-core-utils-25.0.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-fragment-25.0.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-media-compat-25.0.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-v13-25.0.0...
    UEDeployAndroid.RunCommandLineProgramWithException: Updating project.properties, local.properties, and build.xml for support-v4-25.0.0...
    UEDeployAndroid.UpdateGameActivity:
    ==== Writing new GameActivity.java file to d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
    UEDeployAndroid.MakeApk:
    Copying new .so d:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Android\UE4Game-armv7-es2.so file to jni folder...
    UEDeployAndroid.RunCommandLineProgramWithException: Preparing native code for debugging...
    UnrealPluginLanguage.ProcessPluginNode:
    File d:\Program Files\Epic Games\UE_4.17/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/libvrapi.so copied to d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK/libs/armeabi-v7a/libvrapi.so
    UnrealPluginLanguage.ProcessPluginNode: Copying libOVRPlugin.so
    UnrealPluginLanguage.ProcessPluginNode:
    File d:\Program Files\Epic Games\UE_4.17/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/Lib/armeabi-v7a/libOVRPlugin.so copied to d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK/libs/armeabi-v7a/libOVRPlugin.so
    UnrealPluginLanguage.ProcessPluginNode:
    File d:\Program Files\Epic Games\UE_4.17/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/VrApi.jar copied to d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK/libs/VrApi.jar
    UnrealPluginLanguage.ProcessPluginNode:
    File d:\Program Files\Epic Games\UE_4.17/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/ExtLibs/SystemUtils.jar copied to d:\Users\Unreal Projects\anderoid\Intermediate/Android/APK/libs/SystemUtils.jar
    UEDeployAndroid.MakeApk:
    ====2017/9/5 15:09:50====PERFORMING FINAL APK PACKAGE OPERATION================================================
    UEDeployAndroid.RunCommandLineProgramAndReturnResult: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings)
    [javac] ע: ijЩ?????ļ?ʹ?û?????ѹ?ʱ?? API??
    [javac] ע: ?й???ϸ??Ϣ, ??ʹ?? -Xlint:deprecation ???±??롣

    BUILD SUCCESSFUL
    Total time: 3 minutes 11 seconds
    AndroidPlatform.GetAaptPath: Using this aapt: C:/NVPACK/android-sdk-windows\build-tools\26.0.1\aapt.exe
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 shell "echo $EXTERNAL_STORAGE"
    CommandUtils.Run: Run: Took 0.1120064s to run adb.exe, ExitCode=0
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 uninstall com.YourCompany.anderoid
    adb: Failure - not installed for 0
    adb:
    CommandUtils.Run: Run: Took 0.8680497s to run adb.exe, ExitCode=0
    CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 47e706a77d04 install "d:\Users\Unreal Projects\anderoid\Binaries\Android\anderoid-armv7-es2.apk"
    adb: [ 0%] /data/local/tmp/anderoid-armv7-es2.apk
    adb: d:\Users\Unreal Projects\anderoid\Binaries\Android\anderoid-armv7-es2.apk: 1 file pushed. 4.5 MB/s (43054815 bytes in 9.178s)
    adb: pkg: /data/local/tmp/anderoid-armv7-es2.apk
    adb:
    adb: Failure [INSTALL_CANCELED_BY_USER]
    adb:
    CommandUtils.Run: Run: Took 20.1621532s to run adb.exe, ExitCode=0
    Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Installation of apk 'd:\Users\Unreal Projects\anderoid\Binaries\Android\anderoid-armv7-es2.apk' failed: [INSTALL_CANCELED_BY_USER]
    在 AndroidPlatform.Deploy(ProjectParams Params, DeploymentContext SC)
    在 Project.Deploy(ProjectParams Params)
    在 BuildCookRun.DoBuildCookRun(ProjectParams Params)
    在 BuildCookRun.ExecuteBuild()
    在 AutomationTool.BuildCommand.Execute()
    在 AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands)
    在 AutomationTool.Automation.Process(String[] Arguments)
    在 AutomationTool.Program.MainProc(Object Param)
    在 AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
    在 AutomationTool.Program.Main()
    Program.Main: AutomationTool exiting with ExitCode=35 (Error_AppInstallFailed)
    BUILD FAILED

    Last edited by xh8172; 09-05-2017, 03:15 AM.

    #2
    Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Installation of apk 'd:\Users\Unreal Projects\anderoid\Binaries\Android\anderoid-armv7-es2.apk' failed: [INSTALL_CANCELED_BY_USER]
    Last edited by xh8172; 09-05-2017, 03:16 AM.

    Comment


      #3
      Hey,
      That's basically saying thet you cancelled the building process manually somewhere along the way. Have you tried rebuilding again?
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      Comment


        #4
        Hello, thank you for your answer
        My English is not very good. Use the translation software to answer your questions, please don't mind
        No manual cancellation. I tested it with an official scene. Does it have anything to do with mobile phones?

        Comment


          #5
          Originally posted by xh8172 View Post
          Hello, thank you for your answer
          My English is not very good. Use the translation software to answer your questions, please don't mind
          No manual cancellation. I tested it with an official scene. Does it have anything to do with mobile phones?
          It might be that. Try to copy the apk to the phone manually and then install from there.
          Check out my 2D Platforming Kit!
          Check out my Stylized Woodland Environment
          Check out my Random Item Generator
          Check out my P
          ixel Platformer Tileset
          Check out my Mesh to Terrain Converter

          Comment


            #6
            Mobile phone is the problem, I changed a cell phone on it, is the phone does not meet the requirements?

            Comment


              #7
              It is possible there is a security app on the phone requiring you accept the install which is interfering with Launch. Try packaging it and using the install batch file instead and see what happens.

              Comment

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