Hi,
I am working on a simple android game, I have made a static mesh for me terrain, because I have found it to be much faster for processing light-mass than using UE4's terrain editor.
The material for my landscape is fairly complicated, I painted a red/blue/green image onto the mesh and I use that to separate the 3 textures; rock, sand, grass and that's how I made the terrain. For some reason the material is not showing up in the mobile preview nor on mobile.
Also everything is very dark on mobile and in the mobile preview and on mobile, overall things seem to have improved a little bit since last version but there are still issues. As you can see the foliage is not displaying either.
All these things work as perfectly normally when I play in the editor and do not simulate a mobile device.
https://imageshack.com/i/knwvXyEhp
I am working on a simple android game, I have made a static mesh for me terrain, because I have found it to be much faster for processing light-mass than using UE4's terrain editor.
The material for my landscape is fairly complicated, I painted a red/blue/green image onto the mesh and I use that to separate the 3 textures; rock, sand, grass and that's how I made the terrain. For some reason the material is not showing up in the mobile preview nor on mobile.
Also everything is very dark on mobile and in the mobile preview and on mobile, overall things seem to have improved a little bit since last version but there are still issues. As you can see the foliage is not displaying either.
All these things work as perfectly normally when I play in the editor and do not simulate a mobile device.
https://imageshack.com/i/knwvXyEhp
Comment