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UE4 Building for Android on x86

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    UE4 Building for Android on x86

    Is there any way to force UE4 to compile for x86? I know Epic has said UE4 will support Android on x86, but I don't see any way to do it in 4.3.1.

    Thanks!

    Edit: Also I'd love to hear how Tappy Chicken got running on the ARM translator. It runs fine on my RAZR i via Intel's ARM translator. When I build it myself, it fails on my RAZR i - despite my build of Tappy running fine on other ARM devices. Going to give 4.4 Preview a test later today, will report back if that improves things...
    Last edited by ChrisPrice; 08-04-2014, 10:38 AM.
    Founder & CEO - Console, Inc.
    Also an Intel Black Belt Developer... I help make Android on Intel Architecture a little bit more awesome.

    #2
    Okay, progress. 4.4 Preview does work with the ARM translator on most Intel Android smartphones. Got Tappy Chicken working properly.

    Still no sight of an Android/x86 build target or option. Is it something I can force, or is it just not available yet?
    Founder & CEO - Console, Inc.
    Also an Intel Black Belt Developer... I help make Android on Intel Architecture a little bit more awesome.

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