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My first game and experiences with UE4 - Thanks Epic :)

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    My first game and experiences with UE4 - Thanks Epic :)

    Hi everybody. First, Thanks to all epic family I released my first game in to play store. It is a different endless runner. 60 MB package size. 4 characters. 4 spaceships. Different character textures etc.

    Game name is "Jitter Runner"
    Link: Jitter Runner

    Click image for larger version

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    It is my first experience with UE4 and it has been nearly 7 months. Learned a alot of things about UE4.
    Mobile development is a little different than PC development. Becouse some features (like destructible meshes) is not working on mobile.

    Here is something which wont work with mobile.(will update if i remember.)

    -> Destructible meshes.(it would be a really nice feature.)
    -> Ray casting.
    -> Dynamic spline mesh collision.
    -> Reflection capture (Can use to create 3d sky)

    And here is something what i have tried in this game.
    -> All materials are unlit and opaque.
    -> if a there is tiling textures used costumized UVs.
    -> There is no light.
    -> Mobile HDR is disabled. (Performance really increasing. and game size is decreasing.)
    -> Didnt use any post proccessing.
    -> Basic physics are working.
    -> Ragdoll is working.
    -> AI is working.
    -> Frame rate is smooth.
    -> All meshes are low poly.
    -> Used LOD culling distance in actor blueprint. (really really increasing FPS)
    -> Have played in project settings many times and reduced apk size.
    -> Mali 400 devices have some problems. (Low Fps and render problem, playstore service -leaderboard or achievemnts- crashes the game ads are working nice.),
    -> Quit game will not quit game on android devices.

    I will update if i remember any other things.

    i will inform epic games about release in next days. Sorry for poor english. Thanks.
    Last edited by makinahmet; 04-10-2017, 05:45 AM.

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    Also I changed the IP


      Yep the application name is important. I learned that lately. So i have changed the name "Jitter Runner" and this name is unique.